Furskins; raw, of animals n.e.c. in heading no. 4301, whole, with or without head, tail or paws (excluding goods of heading no. 4101, 4102 and 4103)

HS v2022 Code: 430180

About furskins; raw, of animals n.e.c. in heading no. 4301, whole, with or without head, tail or paws (excluding goods of heading no. 4101, 4102 and 4103)

HS code 430180 covers the trade of raw, unprocessed furskins from animals not elsewhere classified in heading 4301. This industry plays a vital role in the global fur and leather supply chain, providing essential raw materials for the manufacturing of a wide range of fur-based products, including clothing, accessories, and home furnishings. The trade of these furskins is a significant economic activity, with major importers and exporters located across the world.

Production process

The production of raw furskins under HS code 430180 typically involves the trapping, hunting, or farming of animals, followed by the careful removal and preservation of the animal's skin and fur. Depending on the specific animal species, various techniques may be employed to ensure the quality and condition of the raw furskins, such as proper skinning, stretching, drying, and storage methods.

Production inputs

The main inputs required for the production of raw furskins under HS code 430180 include the live animals, specialized trapping or hunting equipment, and facilities for the proper handling and preservation of the skins. Additionally, the industry may rely on various chemicals, tools, and infrastructure to support the processing and preparation of the raw materials.

Production outputs

The raw furskins produced under HS code 430180 are primarily used as inputs for the manufacturing of fur-based products, such as clothing, accessories, and home furnishings. These raw materials may be further processed, dyed, or tanned before being incorporated into final products. Other industries that may consume the outputs of HS code 430180 include the 430110 Furskins; raw, of mink, whole, with or without head, tail or paws and 430130 Furskins; raw, of lamb, the following: Astrakhan, Broadtail, Caracul, Persian and similar lamb, Indian, Chinese, Mongolian or Tibetan lamb, whole, with or without head, tail or paws industries.

Revisions to 430180

Classification codes are adjusted frequently. The code may have been revised or replaced between system versions. The table below shows the history (newest to oldest) of the code 430180. The most recent 1 version of this code (430180) is in the HS v2022 system (this version):

This page shows the most recent version of code 430180.

Family tree for furskins; raw, of animals n.e.c. in heading no. 4301, whole, with or without head, tail or paws (excluding goods of heading no. 4101, 4102 and 4103)

    graph LR
    A["<a href='/classifications/hs/v2022/43'>43: Furskins and artificial fur; manufactures thereof</a>"]
A --> B["<a href='/classifications/hs/v2022/4301'>4301: Raw furskins (including heads, tails, paws, other pieces or cuttings, suitable for furriers' use), excluding raw hides and skins of heading no. 4101, 4102 or 4103</a>"]
B --> C["<a href='/classifications/hs/v2022/430180'>430180: Furskins; raw, of animals n.e.c. in heading no. 4301, whole, with or without head, tail or paws (excluding goods of heading no. 4101, 4102 and 4103)</a>"]

    B --> D["<a href='/classifications/hs/v2022/430110'>430110: Furskins; raw, of mink, whole, with or without head, tail or paws</a>"]
B --> E["<a href='/classifications/hs/v2022/430130'>430130: Furskins; raw, of Astrakhan, Broadtail, Caracul, Persian and similar lamb, Indian, Chinese, Mongolian or Tibetan lamb, whole, with or without head, tail or paws</a>"]
B --> F["<a href='/classifications/hs/v2022/430160'>430160: Furskins; raw, of fox, whole, with or without head, tail or paws</a>"]
B --> G["<a href='/classifications/hs/v2022/430190'>430190: Furskins; raw, heads, tails, paws and other pieces or cuttings, suitable for furrier's use, excluding goods of heading no. 4101, 4102 and 4103</a>"]

    

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