Furskins; raw, of fox, whole, with or without head, tail or paws
HS v2022 Code: 430160
About furskins; raw, of fox, whole, with or without head, tail or paws
HS code 430160 covers the trade of raw, whole furskins of foxes, with or without their head, tail, or paws. This industry is a vital component of the global fur trade, which supplies raw materials for the manufacturing of a wide range of fur-based products, from high-end fashion items to functional outdoor gear. The demand for these furskins is driven by both the luxury goods market and the need for durable, insulating materials in colder climates.
Production process
The production of raw fox furskins typically involves the trapping or farming of foxes, followed by the careful removal and preparation of the pelts. Trappers or fur farmers must ensure the pelts are properly handled and dried to maintain their quality and condition. This may involve techniques such as fleshing, stretching, and drying the skins to remove excess fat and moisture, ensuring the fur retains its softness and luster.
Production inputs
The key inputs for the production of raw fox furskins include live foxes, either trapped from the wild or raised on fur farms. Specialized equipment, such as traps, skinning tools, and drying racks, are also essential. Additionally, the industry relies on a skilled workforce to handle the animals and process the pelts efficiently and ethically.
Production outputs
The primary output of HS code 430160 is raw, whole fox furskins, which are then sold to manufacturers and processors who use them to create a variety of fur-based products. These may include 430211 Furskins; raw, tanned or dressed, of mink, whole, with or without head, tail or paws, 430219 Furskins; raw, tanned or dressed, other than of mink, whole, with or without head, tail or paws, and 430310 Furskins; raw, tanned or dressed, with or without head, tail or paws, not assembled, among others.
Revisions to 430160
Classification codes are adjusted frequently. The code may have been revised or replaced between system versions. The table below shows the history (newest to oldest) of the code 430160. The most recent 1 version of this code (430160) is in the HS v2022 system (this version):
This page shows the most recent version of code 430160.
Older versions
Family tree for furskins; raw, of fox, whole, with or without head, tail or paws
graph LR A["<a href='/classifications/hs/v2022/43'>43: Furskins and artificial fur; manufactures thereof</a>"] A --> B["<a href='/classifications/hs/v2022/4301'>4301: Raw furskins (including heads, tails, paws, other pieces or cuttings, suitable for furriers' use), excluding raw hides and skins of heading no. 4101, 4102 or 4103</a>"] B --> C["<a href='/classifications/hs/v2022/430160'>430160: Furskins; raw, of fox, whole, with or without head, tail or paws</a>"] B --> D["<a href='/classifications/hs/v2022/430110'>430110: Furskins; raw, of mink, whole, with or without head, tail or paws</a>"] B --> E["<a href='/classifications/hs/v2022/430130'>430130: Furskins; raw, of Astrakhan, Broadtail, Caracul, Persian and similar lamb, Indian, Chinese, Mongolian or Tibetan lamb, whole, with or without head, tail or paws</a>"] B --> F["<a href='/classifications/hs/v2022/430180'>430180: Furskins; raw, of animals n.e.c. in heading no. 4301, whole, with or without head, tail or paws (excluding goods of heading no. 4101, 4102 and 4103)</a>"] B --> G["<a href='/classifications/hs/v2022/430190'>430190: Furskins; raw, heads, tails, paws and other pieces or cuttings, suitable for furrier's use, excluding goods of heading no. 4101, 4102 and 4103</a>"] %% Color coordination by level classDef level1 color:#000,fill:#a8f9ff,stroke:#333,stroke-width:2px classDef level2 color:#000,fill:#e0a458,stroke:#333,stroke-width:1px classDef level3 color:#000,fill:#419d78,stroke:#333,stroke-width:1px classDef level4 color:#000,fill:#c04abc,stroke:#333,stroke-width:1px classDef level5 color:#000,fill:#f1c40f,stroke:#333,stroke-width:1px classDef level6 color:#000,fill:#f1c40f,stroke:#333,stroke-width:1px classDef highlight color:#000,fill:#fff,stroke:#000,stroke-width:5px %% Apply classes class A level2 class B level4 class C level6 class D level6 class E level6 class F level6 class G level6 class C highlight %% class A level1 %% class B,C level2 %% class D,E,F,G,H,I level2 %% class J,K,L,M,N,O,P level3 %% class C highlight