Furskins; raw, of animals n.e.c. in heading no. 4301, whole, with or without head, tail or paws (excluding goods of heading no. 4101, 4102 and 4103)
HS v2017 Code: 430180
About furskins; raw, of animals n.e.c. in heading no. 4301, whole, with or without head, tail or paws (excluding goods of heading no. 4101, 4102 and 4103)
HS code 430180 covers the trade of raw, whole furskins from animals not elsewhere classified in heading 4301. This industry is a crucial part of the global fur and leather supply chain, providing essential raw materials for the manufacturing of a wide range of products, from high-end fashion items to industrial applications. The demand for these furskins is driven by factors such as consumer preferences, technological advancements, and environmental regulations, making it an important sector within the broader economy.
Production process
The production of raw furskins under HS code 430180 typically involves the trapping, hunting, or farming of animals, followed by the careful removal and preservation of the skins. Techniques may vary depending on the specific animal species, but generally involve skinning, fleshing, and drying or freezing the skins to maintain their quality and condition. Specialized equipment and facilities are often used to ensure the efficient and sustainable harvesting of these natural resources.
Production inputs
The main inputs required for the production of raw furskins under HS code 430180 include the live animals, trapping or hunting equipment, and facilities for the proper handling and storage of the skins. Depending on the animal species, specialized feed, veterinary care, and environmental controls may also be necessary. Additionally, the industry relies on a skilled workforce with knowledge of animal husbandry, skinning techniques, and preservation methods.
Production outputs
The primary output of HS code 430180 is raw, whole furskins that can be further processed and used in the manufacturing of a variety of products. These furskins may be sold to 430190 Furskins; raw, tanned, dressed, including heads, tails, paws and other pieces or cuttings, suitable for furriers' use or 430211 Furskins; tanned or dressed, whole, with or without head, tail or paws, not assembled for use in the fashion and apparel industry, or to 430219 Furskins; tanned or dressed, whole, with or without head, tail or paws, assembled for the production of industrial and household items.
Revisions to 430180
Classification codes are adjusted frequently. The code may have been revised or replaced between system versions. The table below shows the history (newest to oldest) of the code 430180. The most recent 1 version of this code (430180) is in the HS v2022 system:
This page shows a legacy version of code 430180 ( HS v2017).
Newer versions
Older versions
Family tree for furskins; raw, of animals n.e.c. in heading no. 4301, whole, with or without head, tail or paws (excluding goods of heading no. 4101, 4102 and 4103)
graph LR A["<a href='/classifications/hs/v2017/43'>43: Furskins and artificial fur; manufactures thereof</a>"] A --> B["<a href='/classifications/hs/v2017/4301'>4301: Raw furskins (including heads, tails, paws, other pieces or cuttings, suitable for furriers' use), excluding raw hides and skins of heading no. 4101, 4102 or 4103</a>"] B --> C["<a href='/classifications/hs/v2017/430180'>430180: Furskins; raw, of animals n.e.c. in heading no. 4301, whole, with or without head, tail or paws (excluding goods of heading no. 4101, 4102 and 4103)</a>"] B --> D["<a href='/classifications/hs/v2017/430110'>430110: Furskins; raw, of mink, whole, with or without head, tail or paws</a>"] B --> E["<a href='/classifications/hs/v2017/430130'>430130: Furskins; raw, of Astrakhan, Broadtail, Caracul, Persian and similar lamb, Indian, Chinese, Mongolian or Tibetan lamb, whole, with or without head, tail or paws</a>"] B --> F["<a href='/classifications/hs/v2017/430160'>430160: Furskins; raw, of fox, whole, with or without head, tail or paws</a>"] B --> G["<a href='/classifications/hs/v2017/430190'>430190: Furskins; raw, heads, tails, paws and other pieces or cuttings, suitable for furrier's use, excluding goods of heading no. 4101, 4102 and 4103</a>"] %% Color coordination by level classDef level1 color:#000,fill:#a8f9ff,stroke:#333,stroke-width:2px classDef level2 color:#000,fill:#e0a458,stroke:#333,stroke-width:1px classDef level3 color:#000,fill:#419d78,stroke:#333,stroke-width:1px classDef level4 color:#000,fill:#c04abc,stroke:#333,stroke-width:1px classDef level5 color:#000,fill:#f1c40f,stroke:#333,stroke-width:1px classDef level6 color:#000,fill:#f1c40f,stroke:#333,stroke-width:1px classDef highlight color:#000,fill:#fff,stroke:#000,stroke-width:5px %% Apply classes class A level2 class B level4 class C level6 class D level6 class E level6 class F level6 class G level6 class C highlight %% class A level1 %% class B,C level2 %% class D,E,F,G,H,I level2 %% class J,K,L,M,N,O,P level3 %% class C highlight