Tanned or crust hides and skins; bovine or equine, without hair on, in the wet state (including wet-blue), excluding full grains, unsplit; grain splits
HS v2022 Code: 410419
About tanned or crust hides and skins; bovine or equine, without hair on, in the wet state (including wet-blue), excluding full grains, unsplit; grain splits
HS code 410419 covers tanned or crust hides and skins of bovine or equine animals, without hair on, in the wet state (including wet-blue), excluding full grains and unsplit grain splits. This industry plays a crucial role in the global leather supply chain, providing essential raw materials for the production of a wide range of leather goods, from footwear and apparel to automotive and furniture upholstery.
Production process
The production of tanned or crust hides and skins under HS code 410419 involves a series of complex chemical and mechanical processes. The raw hides and skins are first subjected to a series of pre-tanning operations, such as soaking, liming, and deliming, to remove hair, fat, and other impurities. The hides are then tanned, typically using chromium salts or vegetable tanning agents, to stabilize the collagen fibers and impart the desired properties to the leather. Finally, the tanned hides may undergo further processing, such as dyeing, finishing, and splitting, to produce the desired crust or wet-blue leather.
Production inputs
The main inputs required for the production of tanned or crust hides and skins under HS code 410419 include raw hides and skins, tanning agents (such as chromium salts or vegetable tanning agents), chemicals for pre-tanning and finishing processes, and specialized machinery for hide processing and leather production. The availability and quality of these inputs are crucial for the industry to meet the growing demand for high-quality leather products.
Production outputs
The primary output of the industry covered by HS code 410419 is tanned or crust hides and skins, which are then used as raw materials by various downstream industries. These include the 640320 Footwear with outer soles and uppers of leather, 420100 Saddlery and harness for any animal, 420310 Articles of apparel of leather or of composition leather, and 940161 Seats with wooden frames, upholstered, among others. The industry's ability to supply high-quality, consistent leather products is essential for the competitiveness of these downstream industries.
Revisions to 410419
Classification codes are adjusted frequently. The code may have been revised or replaced between system versions. The table below shows the history (newest to oldest) of the code 410419. The most recent 1 version of this code (410419) is in the HS v2022 system (this version):
This page shows the most recent version of code 410419.
Family tree for tanned or crust hides and skins; bovine or equine, without hair on, in the wet state (including wet-blue), excluding full grains, unsplit; grain splits
graph LR A["<a href='/classifications/hs/v2022/41'>41: Raw hides and skins (other than furskins) and leather</a>"] A --> B["<a href='/classifications/hs/v2022/4104'>4104: Tanned or crust hides and skins of bovine (including buffalo) or equine animals, without hair on, whether or not split, but not further prepared</a>"] B --> C["<a href='/classifications/hs/v2022/410419'>410419: Tanned or crust hides and skins; bovine or equine, without hair on, in the wet state (including wet-blue), excluding full grains, unsplit; grain splits</a>"] B --> D["<a href='/classifications/hs/v2022/410411'>410411: Tanned or crust hides and skins; without hair on, bovine or equine, in the wet state (including wet-blue), full grains, unsplit; grain splits</a>"] B --> E["<a href='/classifications/hs/v2022/410441'>410441: Tanned or crust hides and skins; bovine or equine, without hair on, in the dry state (crust), full grains, unsplit; grain splits</a>"] B --> F["<a href='/classifications/hs/v2022/410449'>410449: Tanned or crust hides and skins; bovine or equine, without hair on, in the dry state (crust), (other than full grains, unsplit; grain splits)</a>"] %% Color coordination by level classDef level1 color:#000,fill:#a8f9ff,stroke:#333,stroke-width:2px classDef level2 color:#000,fill:#e0a458,stroke:#333,stroke-width:1px classDef level3 color:#000,fill:#419d78,stroke:#333,stroke-width:1px classDef level4 color:#000,fill:#c04abc,stroke:#333,stroke-width:1px classDef level5 color:#000,fill:#f1c40f,stroke:#333,stroke-width:1px classDef level6 color:#000,fill:#f1c40f,stroke:#333,stroke-width:1px classDef highlight color:#000,fill:#fff,stroke:#000,stroke-width:5px %% Apply classes class A level2 class B level4 class C level6 class D level6 class E level6 class F level6 class C highlight %% class A level1 %% class B,C level2 %% class D,E,F,G,H,I level2 %% class J,K,L,M,N,O,P level3 %% class C highlight