Furskins; raw, of mink, whole, with or without head, tail or paws

HS v2017 Code: 430110

About furskins; raw, of mink, whole, with or without head, tail or paws

HS code 430110 covers the trade of raw, unprocessed mink furskins, a significant component of the global fur industry. Mink fur is highly valued for its soft, dense texture and lustrous appearance, making it a popular choice for luxury apparel, accessories, and home furnishings. As a key raw material, the trade of mink furskins plays a crucial role in supporting the broader fashion and textile sectors, contributing to economic activity worldwide.

Production process

The production of raw mink furskins involves the careful rearing and harvesting of mink on specialized fur farms. Mink are bred and raised in controlled environments, with a focus on maintaining optimal health and fur quality. At the appropriate time, the mink are humanely euthanized, and their pelts are carefully removed, cleaned, and prepared for sale and further processing.

Production inputs

The primary input for the production of raw mink furskins is the mink itself, which requires specialized breeding, feeding, and housing facilities. Additionally, the industry relies on various equipment and supplies, such as cages, feeding systems, and processing tools, as well as veterinary services and expertise to ensure the health and well-being of the mink population.

Production outputs

The primary output of HS code 430110 is raw, unprocessed mink furskins, which are then sold to 430130 Furskins, raw, of lamb, the following: Astrakhan, Broadtail, Caracul, Persian and similar lamb, Indian, Chinese, Mongolian or Tibetan lamb, whole, with or without head, tail or paws, 430160 Furskins, raw, of fox, whole, with or without head, tail or paws, and 430180 Furskins, raw, other than of mink, lamb, or fox, whole, with or without head, tail or paws for further processing and incorporation into a wide range of fur-based products.

Revisions to 430110

Classification codes are adjusted frequently. The code may have been revised or replaced between system versions. The table below shows the history (newest to oldest) of the code 430110. The most recent 1 version of this code (430110) is in the HS v2022 system:

This page shows a legacy version of code 430110 ( HS v2017).

Family tree for furskins; raw, of mink, whole, with or without head, tail or paws

    graph LR
    A["<a href='/classifications/hs/v2017/43'>43: Furskins and artificial fur; manufactures thereof</a>"]
A --> B["<a href='/classifications/hs/v2017/4301'>4301: Raw furskins (including heads, tails, paws, other pieces or cuttings, suitable for furriers' use), excluding raw hides and skins of heading no. 4101, 4102 or 4103</a>"]
B --> C["<a href='/classifications/hs/v2017/430110'>430110: Furskins; raw, of mink, whole, with or without head, tail or paws</a>"]

    B --> D["<a href='/classifications/hs/v2017/430130'>430130: Furskins; raw, of Astrakhan, Broadtail, Caracul, Persian and similar lamb, Indian, Chinese, Mongolian or Tibetan lamb, whole, with or without head, tail or paws</a>"]
B --> E["<a href='/classifications/hs/v2017/430160'>430160: Furskins; raw, of fox, whole, with or without head, tail or paws</a>"]
B --> F["<a href='/classifications/hs/v2017/430180'>430180: Furskins; raw, of animals n.e.c. in heading no. 4301, whole, with or without head, tail or paws (excluding goods of heading no. 4101, 4102 and 4103)</a>"]
B --> G["<a href='/classifications/hs/v2017/430190'>430190: Furskins; raw, heads, tails, paws and other pieces or cuttings, suitable for furrier's use, excluding goods of heading no. 4101, 4102 and 4103</a>"]

    

    %% Color coordination by level

    classDef level1 color:#000,fill:#a8f9ff,stroke:#333,stroke-width:2px
    classDef level2 color:#000,fill:#e0a458,stroke:#333,stroke-width:1px
    classDef level3 color:#000,fill:#419d78,stroke:#333,stroke-width:1px
    classDef level4 color:#000,fill:#c04abc,stroke:#333,stroke-width:1px
    classDef level5 color:#000,fill:#f1c40f,stroke:#333,stroke-width:1px
    classDef level6 color:#000,fill:#f1c40f,stroke:#333,stroke-width:1px
    classDef highlight color:#000,fill:#fff,stroke:#000,stroke-width:5px



  %% Apply classes
  class A level2
class B level4
class C level6
class D level6
class E level6
class F level6
class G level6

  class C highlight

  %% class A level1
  %% class B,C level2
  %% class D,E,F,G,H,I level2
  %% class J,K,L,M,N,O,P level3
  %% class C highlight