Furskins and artificial fur; manufactures thereof
HS v2017 Code: 43
About furskins and artificial fur; manufactures thereof
HS code 43 covers a diverse range of products related to furskins and artificial fur. This industry plays a significant role in the global textile and apparel supply chain, providing raw materials and finished goods for a wide range of applications, from high-end fashion to industrial uses. The production and trade of furskins and fur products are important economic activities, particularly in regions with abundant natural resources and established fur-processing capabilities.
Production process
The production of furskins and fur products typically involves several key steps. First, the raw furskins are obtained, either through trapping, hunting, or farming. These skins are then processed, which may include cleaning, tanning, and dyeing. The processed furskins are then used to manufacture a variety of products, such as coats, hats, gloves, and trimmings. In addition, artificial fur is produced using synthetic materials, often to mimic the appearance and characteristics of natural fur.
Production inputs
The main inputs required for the furskins and artificial fur industry include the raw furskins or synthetic materials, tanning and dyeing chemicals, specialized machinery for processing and manufacturing, and skilled labor. The availability and quality of these inputs can significantly impact the competitiveness and sustainability of the industry in different regions.
Production outputs
The primary outputs of the furskins and artificial fur industry are finished products, such as 4303 Articles of apparel, clothing accessories and other articles of furskin, 4304 Artificial fur and articles thereof, and various other fur-based accessories and trimmings. These outputs are consumed by a range of industries, including fashion, luxury goods, and industrial applications that require durable and insulating materials.
Family tree for furskins and artificial fur; manufactures thereof
graph LR A["<a href='/classifications/hs/v2017/43'>43: Furskins and artificial fur; manufactures thereof</a>"] A --> B["<a href='/classifications/hs/v2017/4301'>4301: Raw furskins (including heads, tails, paws, other pieces or cuttings, suitable for furriers' use), excluding raw hides and skins of heading no. 4101, 4102 or 4103</a>"] A --> C["<a href='/classifications/hs/v2017/4302'>4302: Tanned or dressed furskins (including heads, tails, paws, other pieces, cuttings), unassembled, or assembled (without addition of other materials), excluding those of heading no. 4303</a>"] A --> D["<a href='/classifications/hs/v2017/4303'>4303: Articles of apparel, clothing accessories and other articles of furskin</a>"] A --> E["<a href='/classifications/hs/v2017/4304'>4304: Artificial fur and articles thereof</a>"] %% Color coordination by level classDef level1 color:#000,fill:#a8f9ff,stroke:#333,stroke-width:2px classDef level2 color:#000,fill:#e0a458,stroke:#333,stroke-width:1px classDef level3 color:#000,fill:#419d78,stroke:#333,stroke-width:1px classDef level4 color:#000,fill:#c04abc,stroke:#333,stroke-width:1px classDef level5 color:#000,fill:#f1c40f,stroke:#333,stroke-width:1px classDef level6 color:#000,fill:#f1c40f,stroke:#333,stroke-width:1px classDef highlight color:#000,fill:#fff,stroke:#000,stroke-width:5px %% Apply classes class A level2 class B level4 class C level4 class D level4 class E level4 class A highlight %% class A level1 %% class B,C level2 %% class D,E,F,G,H,I level2 %% class J,K,L,M,N,O,P level3 %% class A highlight