Raw hides and skins; whole, unsplit, of bovine or equine animals, of a weight per skin not exceeding 8kg when simply dried, 10kg when dry-salted or 16kg when fresh, wet-salted or otherwise preserved
HS v2022 Code: 410120
About raw hides and skins; whole, unsplit, of bovine or equine animals, of a weight per skin not exceeding 8kg when simply dried, 10kg when dry-salted or 16kg when fresh, wet-salted or otherwise preserved
HS code 410120 covers the trade of raw hides and skins from bovine or equine animals. This industry is a crucial component of the global leather supply chain, providing the essential raw material for the production of leather goods, footwear, and other leather-based products. The trade in raw hides and skins is a significant economic activity, with developing countries often serving as major exporters to meet the demands of the global leather industry.
Production process
The production of raw hides and skins covered under HS code 410120 typically involves the following key steps: (1) Slaughtering of animals, (2) Removal of the hide or skin from the carcass, (3) Initial processing, which may include drying, salting, or other preservation methods to prevent decomposition, and (4) Sorting, grading, and packaging of the raw hides and skins for export.
Production inputs
The main inputs required for the production of raw hides and skins under HS code 410120 include: (1) Live bovine or equine animals, (2) Facilities and equipment for slaughtering and hide/skin removal, (3) Drying, salting, or other preservation materials, and (4) Packaging and transportation infrastructure to facilitate the export of the raw materials.
Production outputs
The raw hides and skins produced under HS code 410120 are the primary inputs for the 410121 Bovine hides and skins, whole, unsplit, of a weight per skin not exceeding 8 kg when simply dried, 10 kg when dry-salted or 16 kg when fresh, wet-salted or otherwise preserved and 410122 Equine hides and skins, whole, unsplit, of a weight per skin not exceeding 8 kg when simply dried, 10 kg when dry-salted or 16 kg when fresh, wet-salted or otherwise preserved industries. These raw materials are then further processed and transformed into a wide range of leather products, including footwear, apparel, furniture, and other consumer goods.
Revisions to 410120
Classification codes are adjusted frequently. The code may have been revised or replaced between system versions. The table below shows the history (newest to oldest) of the code 410120. The most recent 1 version of this code (410120) is in the HS v2022 system (this version):
This page shows the most recent version of code 410120.
Family tree for raw hides and skins; whole, unsplit, of bovine or equine animals, of a weight per skin not exceeding 8kg when simply dried, 10kg when dry-salted or 16kg when fresh, wet-salted or otherwise preserved
graph LR A["<a href='/classifications/hs/v2022/41'>41: Raw hides and skins (other than furskins) and leather</a>"] A --> B["<a href='/classifications/hs/v2022/4101'>4101: Raw hides and skins of bovine (including buffalo) or equine animals (fresh, salted, dried, limed, pickled, otherwise preserved but not tanned, parchment dressed or further prepared), whether or not dehaired or split</a>"] B --> C["<a href='/classifications/hs/v2022/410120'>410120: Raw hides and skins; whole, unsplit, of bovine or equine animals, of a weight per skin not exceeding 8kg when simply dried, 10kg when dry-salted or 16kg when fresh, wet-salted or otherwise preserved</a>"] B --> D["<a href='/classifications/hs/v2022/410150'>410150: Hides and skins; raw, whole, of bovine or equine animals, of a weight per skin exceeding 16 kg</a>"] B --> E["<a href='/classifications/hs/v2022/410190'>410190: Hides and skins; other than whole, but including butts, bends and bellies, of bovine (including. buffalo) and equine animals, fresh, salted or preserved, but not tanned, parchment dressed or further prepared, whether or not dehaired or split</a>"] %% Color coordination by level classDef level1 color:#000,fill:#a8f9ff,stroke:#333,stroke-width:2px classDef level2 color:#000,fill:#e0a458,stroke:#333,stroke-width:1px classDef level3 color:#000,fill:#419d78,stroke:#333,stroke-width:1px classDef level4 color:#000,fill:#c04abc,stroke:#333,stroke-width:1px classDef level5 color:#000,fill:#f1c40f,stroke:#333,stroke-width:1px classDef level6 color:#000,fill:#f1c40f,stroke:#333,stroke-width:1px classDef highlight color:#000,fill:#fff,stroke:#000,stroke-width:5px %% Apply classes class A level2 class B level4 class C level6 class D level6 class E level6 class C highlight %% class A level1 %% class B,C level2 %% class D,E,F,G,H,I level2 %% class J,K,L,M,N,O,P level3 %% class C highlight