Raw hides and skins; whole, unsplit, of bovine or equine animals, of a weight per skin not exceeding 8kg when simply dried, 10kg when dry-salted or 16kg when fresh, wet-salted or otherwise preserved

HS v2017 Code: 410120

About raw hides and skins; whole, unsplit, of bovine or equine animals, of a weight per skin not exceeding 8kg when simply dried, 10kg when dry-salted or 16kg when fresh, wet-salted or otherwise preserved

HS code 410120 covers the trade of raw hides and skins from bovine or equine animals that are whole and unsplit. This industry is a critical component of the global leather supply chain, providing the essential raw material for the production of a wide range of leather goods, from footwear and apparel to furniture and automotive interiors. The demand for these raw materials is driven by the ongoing need for leather products across various industries, making this a significant sector within the broader economy.

Production process

The production of raw hides and skins covered under HS code 410120 typically involves the following key steps: animal slaughter, hide/skin removal, initial cleaning and preservation, and storage or transportation. The hides and skins may be simply dried, dry-salted, or wet-salted to preserve them before being shipped to tanneries or other processing facilities.

Production inputs

The main inputs required for this industry include live bovine or equine animals, as well as the necessary equipment and facilities for slaughter, hide/skin removal, and initial preservation. Specialized knowledge and labor are also essential for the efficient and safe handling of the raw materials. Additionally, the industry relies on a well-developed transportation and logistics network to move the hides and skins to downstream processors.

Production outputs

The primary output of this industry is raw hides and skins that are suitable for further processing into leather products. These raw materials are then consumed by 410321 (Bovine leather, tanned or retanned, but not further prepared, in the wet state (including wet-blue)) and 410411 (Bovine leather, tanned or retanned, but not further prepared, in the dry state (crust)) industries, as well as other leather-related manufacturing sectors.

Revisions to 410120

Classification codes are adjusted frequently. The code may have been revised or replaced between system versions. The table below shows the history (newest to oldest) of the code 410120. The most recent 1 version of this code (410120) is in the HS v2022 system:

This page shows a legacy version of code 410120 ( HS v2017).

Family tree for raw hides and skins; whole, unsplit, of bovine or equine animals, of a weight per skin not exceeding 8kg when simply dried, 10kg when dry-salted or 16kg when fresh, wet-salted or otherwise preserved

    graph LR
    A["<a href='/classifications/hs/v2017/41'>41: Raw hides and skins (other than furskins) and leather</a>"]
A --> B["<a href='/classifications/hs/v2017/4101'>4101: Raw hides and skins of bovine (including buffalo) or equine animals (fresh, salted, dried, limed, pickled, otherwise preserved but not tanned, parchment dressed or further prepared), whether or not dehaired or split</a>"]
B --> C["<a href='/classifications/hs/v2017/410120'>410120: Raw hides and skins; whole, unsplit, of bovine or equine animals, of a weight per skin not exceeding 8kg when simply dried, 10kg when dry-salted or 16kg when fresh, wet-salted or otherwise preserved</a>"]

    B --> D["<a href='/classifications/hs/v2017/410150'>410150: Hides and skins; raw, whole, of bovine or equine animals, of a weight per skin exceeding 16 kg</a>"]
B --> E["<a href='/classifications/hs/v2017/410190'>410190: Hides and skins; other than whole, but including butts, bends and bellies, of bovine (including. buffalo) and equine animals, fresh, salted or preserved, but not tanned, parchment dressed or further prepared, whether or not dehaired or split</a>"]

    

    %% Color coordination by level

    classDef level1 color:#000,fill:#a8f9ff,stroke:#333,stroke-width:2px
    classDef level2 color:#000,fill:#e0a458,stroke:#333,stroke-width:1px
    classDef level3 color:#000,fill:#419d78,stroke:#333,stroke-width:1px
    classDef level4 color:#000,fill:#c04abc,stroke:#333,stroke-width:1px
    classDef level5 color:#000,fill:#f1c40f,stroke:#333,stroke-width:1px
    classDef level6 color:#000,fill:#f1c40f,stroke:#333,stroke-width:1px
    classDef highlight color:#000,fill:#fff,stroke:#000,stroke-width:5px



  %% Apply classes
  class A level2
class B level4
class C level6
class D level6
class E level6

  class C highlight

  %% class A level1
  %% class B,C level2
  %% class D,E,F,G,H,I level2
  %% class J,K,L,M,N,O,P level3
  %% class C highlight