Video game consoles and machines, articles for funfair, table or parlour games, including pintables, billiards, special tables for casino games and automatic bowling alley equipment

HS v2022 Code: 9504

About video game consoles and machines, articles for funfair, table or parlour games, including pintables, billiards, special tables for casino games and automatic bowling alley equipment

HS code 9504 covers a diverse range of products related to the entertainment and gaming industry. This industry plays a significant role in the global economy, providing recreational activities, promoting social interaction, and driving technological innovation. The products under this code are essential for various settings, from homes and arcades to casinos and amusement parks, catering to the growing demand for leisure and entertainment worldwide.

Production process

The production of the items under HS code 9504 involves a range of manufacturing techniques, depending on the specific product. Video game consoles and machines often require advanced electronics and software engineering, while table games and arcade equipment may involve more traditional woodworking, metalworking, and assembly processes. Automated bowling alley equipment, for instance, may incorporate precision engineering, sensor technology, and complex control systems to ensure smooth and reliable operation.

Production inputs

The production of HS code 9504 items requires a variety of inputs, including electronic components, such as microprocessors, memory chips, and display panels; mechanical components, such as motors, gears, and bearings; and raw materials like wood, metal, and plastics. Specialized software and programming expertise are also essential for the development of video game consoles and machines. Additionally, the industry relies on advanced manufacturing equipment, such as CNC machines, injection molding systems, and assembly lines, to ensure efficient and high-quality production.

Production outputs

The products under HS code 9504 are primarily consumed by the entertainment and leisure industry, including 9508 Fairground amusements, including travelling circuses, travelling menageries and travelling theatres, 9503 (Tricycles, scooters, pedal cars and similar wheeled toys; dolls' carriages; dolls; other toys; reduced-size ('scale') models and similar recreational models, working or not; puzzles of all kinds), and 9506 (Articles and equipment for general physical exercise, gymnastics, athletics, other sports (including table-tennis) or outdoor games, not specified or included elsewhere in this chapter; swimming pools and paddling pools). These products are also used in residential settings, such as homes and recreational facilities, as well as in commercial establishments like arcades, casinos, and bowling alleys.

Family tree for video game consoles and machines, articles for funfair, table or parlour games, including pintables, billiards, special tables for casino games and automatic bowling alley equipment

    graph LR
    A["<a href='/classifications/hs/v2022/95'>95: Toys, games and sports requisites; parts and accessories thereof</a>"]
A --> B["<a href='/classifications/hs/v2022/9504'>9504: Video game consoles and machines, articles for funfair, table or parlour games, including pintables, billiards, special tables for casino games and automatic bowling alley equipment</a>"]

    A --> C["<a href='/classifications/hs/v2022/9503'>9503: Tricycles, scooters, pedal cars and similar wheeled toys; dolls' carriages; dolls; other toys; reduced-size (scale) models and similar recreational models, working or not; puzzles of all kinds</a>"]
A --> D["<a href='/classifications/hs/v2022/9505'>9505: Festive, carnival or other entertainment articles, including conjuring tricks and novelty jokes</a>"]
A --> E["<a href='/classifications/hs/v2022/9506'>9506: Gymnastics, athletics, other sports (including table tennis) or outdoor games equipment, n.e.c. in this chapter, swimming pools and paddling pools</a>"]
A --> F["<a href='/classifications/hs/v2022/9507'>9507: Fishing rods, fish-hooks and other line fishing tackle; fish landing nets and the like; decoy birds (not those of heading no. 9208 or 9705) and similar hunting or shooting requisites</a>"]
A --> G["<a href='/classifications/hs/v2022/9508'>9508: Travelling circuses and travelling menageries, amusement park rides and water park amusements, fairground amusements, including shooting galleries and travelling theatres</a>"]

    B --> H["<a href='/classifications/hs/v2022/950420'>950420: Billiard articles and accessories of all kinds</a>"]
B --> I["<a href='/classifications/hs/v2022/950430'>950430: Games; operated by coins, banknotes, bank cards, tokens or by other means of payment, other than billiard articles and accesssories, and automatic bowling alley equipment</a>"]
B --> J["<a href='/classifications/hs/v2022/950440'>950440: Games; playing cards</a>"]
B --> K["<a href='/classifications/hs/v2022/950450'>950450: Games; video game consoles and machines, other than those of subheading 9504.30</a>"]
B --> L["<a href='/classifications/hs/v2022/950490'>950490: Games; articles for funfair, table or parlour games, including pintables, special tables for casino games, automatic bowling alley equipment, n.e.c. in heading 9504</a>"]


    %% Color coordination by level

    classDef level1 color:#000,fill:#a8f9ff,stroke:#333,stroke-width:2px
    classDef level2 color:#000,fill:#e0a458,stroke:#333,stroke-width:1px
    classDef level3 color:#000,fill:#419d78,stroke:#333,stroke-width:1px
    classDef level4 color:#000,fill:#c04abc,stroke:#333,stroke-width:1px
    classDef level5 color:#000,fill:#f1c40f,stroke:#333,stroke-width:1px
    classDef level6 color:#000,fill:#f1c40f,stroke:#333,stroke-width:1px
    classDef highlight color:#000,fill:#fff,stroke:#000,stroke-width:5px



  %% Apply classes
  class A level2
class B level4
class C level4
class D level4
class E level4
class F level4
class G level4
class H level6
class I level6
class J level6
class K level6
class L level6

  class B highlight

  %% class A level1
  %% class B,C level2
  %% class D,E,F,G,H,I level2
  %% class J,K,L,M,N,O,P level3
  %% class B highlight