Toys, games and sports requisites; parts and accessories thereof

HS v2022 Code: 95

About toys, games and sports requisites; parts and accessories thereof

HS code 95 encompasses a diverse range of products that are essential for leisure, entertainment, and physical activity. This industry plays a significant role in the global economy, catering to the recreational needs of individuals and families across all age groups. The toys, games, and sports requisites covered under this code contribute to the development of cognitive, physical, and social skills, making them an integral part of the education and well-being sectors.

Production process

The production techniques used in the HS code 95 industry vary widely, depending on the specific product. Toys can be manufactured through injection molding, 3D printing, or traditional handcrafting methods. Games may involve the assembly of components, such as boards, cards, or electronic parts. Sports requisites, on the other hand, often require specialized manufacturing processes to ensure durability and performance, such as the weaving of fabrics or the molding of plastics and metals.

Production inputs

The main inputs required for the HS code 95 industry include a diverse range of raw materials, such as plastics, wood, textiles, metals, and electronic components. Manufacturers also rely on specialized machinery and equipment, including injection molding machines, 3D printers, and assembly lines. Additionally, the industry requires skilled labor, including designers, engineers, and technicians, to ensure the production of high-quality and innovative products.

Production outputs

The outputs of the HS code 95 industry encompass a wide variety of toys, games, and sports requisites, catering to the needs of consumers of all ages. These products are often consumed by other industries, such as 97 Miscellaneous manufactured articles, which includes items like 9503 (Tricycles, scooters, pedal cars and similar wheeled toys; dolls' carriages; dolls; other toys; reduced-size ('scale') models and similar recreational models, working or not; puzzles of all kinds), 9504 Video game consoles and machines, articles for funfair, table or parlor games, including pintables, billiards, special tables for casino games and automatic bowling alley equipment, and 9506 (Articles and equipment for general physical exercise, gymnastics, athletics, other sports (including table-tennis) or outdoor games, not specified or included elsewhere in this Chapter; swimming pools and paddling pools).

Family tree for toys, games and sports requisites; parts and accessories thereof

    graph LR
    A["<a href='/classifications/hs/v2022/95'>95: Toys, games and sports requisites; parts and accessories thereof</a>"]

    
    A --> B["<a href='/classifications/hs/v2022/9503'>9503: Tricycles, scooters, pedal cars and similar wheeled toys; dolls' carriages; dolls; other toys; reduced-size (scale) models and similar recreational models, working or not; puzzles of all kinds</a>"]
A --> C["<a href='/classifications/hs/v2022/9504'>9504: Video game consoles and machines, articles for funfair, table or parlour games, including pintables, billiards, special tables for casino games and automatic bowling alley equipment</a>"]
A --> D["<a href='/classifications/hs/v2022/9505'>9505: Festive, carnival or other entertainment articles, including conjuring tricks and novelty jokes</a>"]
A --> E["<a href='/classifications/hs/v2022/9506'>9506: Gymnastics, athletics, other sports (including table tennis) or outdoor games equipment, n.e.c. in this chapter, swimming pools and paddling pools</a>"]
A --> F["<a href='/classifications/hs/v2022/9507'>9507: Fishing rods, fish-hooks and other line fishing tackle; fish landing nets and the like; decoy birds (not those of heading no. 9208 or 9705) and similar hunting or shooting requisites</a>"]
A --> G["<a href='/classifications/hs/v2022/9508'>9508: Travelling circuses and travelling menageries, amusement park rides and water park amusements, fairground amusements, including shooting galleries and travelling theatres</a>"]


    %% Color coordination by level

    classDef level1 color:#000,fill:#a8f9ff,stroke:#333,stroke-width:2px
    classDef level2 color:#000,fill:#e0a458,stroke:#333,stroke-width:1px
    classDef level3 color:#000,fill:#419d78,stroke:#333,stroke-width:1px
    classDef level4 color:#000,fill:#c04abc,stroke:#333,stroke-width:1px
    classDef level5 color:#000,fill:#f1c40f,stroke:#333,stroke-width:1px
    classDef level6 color:#000,fill:#f1c40f,stroke:#333,stroke-width:1px
    classDef highlight color:#000,fill:#fff,stroke:#000,stroke-width:5px



  %% Apply classes
  class A level2
class B level4
class C level4
class D level4
class E level4
class F level4
class G level4

  class A highlight

  %% class A level1
  %% class B,C level2
  %% class D,E,F,G,H,I level2
  %% class J,K,L,M,N,O,P level3
  %% class A highlight