Hides and skins; raw, of swine, (fresh or salted, dried, limed, pickled or otherwise preserved, but not tanned, parchment-dressed or further prepared), whether or not dehaired or split

HS v2022 Code: 410330

About hides and skins; raw, of swine, (fresh or salted, dried, limed, pickled or otherwise preserved, but not tanned, parchment-dressed or further prepared), whether or not dehaired or split

HS code 410330 covers the trade of raw, unprocessed swine hides and skins. This industry plays a crucial role in the broader leather and textile supply chains, providing essential raw materials for the production of a wide range of consumer and industrial goods. The global market for swine hides and skins is driven by the growing demand for leather products, as well as the need for sustainable sources of raw materials to support various manufacturing industries.

Production process

The production of swine hides and skins typically involves the slaughter of pigs, followed by the removal and preservation of the hides. Common preservation methods include salting, drying, liming, or pickling, which help to prevent decomposition and prepare the hides for further processing. The hides may also be dehaired or split, depending on the specific requirements of the end-use industry.

Production inputs

The main inputs required for the production of swine hides and skins include live pigs, which are the primary source of the raw material. Additionally, the industry relies on various chemicals and equipment for the preservation and processing of the hides, such as salt, lime, pickling solutions, and specialized machinery for dehairing and splitting.

Production outputs

The primary output of HS code 410330 is raw, unprocessed swine hides and skins, which are then consumed by industries such as 410411 (Leather; tanned or crust hides and skins of bovine (including buffalo) or equine animals, without hair on), 410510 Leather; tanned or crust skins of sheep or lambs, without wool on, and 410610 Leather; tanned or crust hides and skins of other animals, without wool or hair on, where they undergo further processing and transformation into a wide range of leather products.

Revisions to 410330

Classification codes are adjusted frequently. The code may have been revised or replaced between system versions. The table below shows the history (newest to oldest) of the code 410330. The most recent 1 version of this code (410330) is in the HS v2022 system (this version):

This page shows the most recent version of code 410330.

Family tree for hides and skins; raw, of swine, (fresh or salted, dried, limed, pickled or otherwise preserved, but not tanned, parchment-dressed or further prepared), whether or not dehaired or split

    graph LR
    A["<a href='/classifications/hs/v2022/41'>41: Raw hides and skins (other than furskins) and leather</a>"]
A --> B["<a href='/classifications/hs/v2022/4103'>4103: Raw hides and skins n.e.c in headings no. 4101, 4102; fresh, salted, dried, pickled or otherwise preserved, not further prepared, whether or not dehaired or split</a>"]
B --> C["<a href='/classifications/hs/v2022/410330'>410330: Hides and skins; raw, of swine, (fresh or salted, dried, limed, pickled or otherwise preserved, but not tanned, parchment-dressed or further prepared), whether or not dehaired or split</a>"]

    B --> D["<a href='/classifications/hs/v2022/410320'>410320: Hides and skins; raw, of reptiles (fresh or salted, dried, limed, pickled or otherwise preserved, but not tanned, parchment-dressed or further prepared), whether or not dehaired or split</a>"]
B --> E["<a href='/classifications/hs/v2022/410390'>410390: Hides and skins; raw, of animals n.e.c. in this chapter, fresh, salted, dried, limed, pickled or otherwise preserved, (but not tanned, parchment-dressed or further prepared), whether or not dehaired or split</a>"]

    

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    classDef level4 color:#000,fill:#c04abc,stroke:#333,stroke-width:1px
    classDef level5 color:#000,fill:#f1c40f,stroke:#333,stroke-width:1px
    classDef level6 color:#000,fill:#f1c40f,stroke:#333,stroke-width:1px
    classDef highlight color:#000,fill:#fff,stroke:#000,stroke-width:5px



  %% Apply classes
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class B level4
class C level6
class D level6
class E level6

  class C highlight

  %% class A level1
  %% class B,C level2
  %% class D,E,F,G,H,I level2
  %% class J,K,L,M,N,O,P level3
  %% class C highlight