Articles of apparel, clothing accessories and other articles of furskin

HS v2017 Code: 4303

About articles of apparel, clothing accessories and other articles of furskin

HS code 4303 covers a diverse range of products made from furskin, including articles of apparel, clothing accessories, and other items. This industry plays a significant role in the global textile and fashion sectors, providing high-quality, durable, and often luxurious products to consumers worldwide. The furskin industry is closely tied to the broader fur trade, which is an important economic activity in many regions, particularly those with abundant natural resources and a long history of fur harvesting.

Production process

The production of articles under HS code 4303 typically involves several key steps. First, raw furskins are sourced from various suppliers, often through specialized fur auctions or direct contracts with fur farmers. These skins are then carefully processed, which may include tanning, dyeing, and other treatments to enhance the quality and appearance of the material. Next, skilled artisans and tailors use advanced techniques, such as cutting, sewing, and finishing, to transform the processed furskins into the desired end products, such as coats, hats, gloves, and other accessories.

Production inputs

The main inputs required for the production of articles under HS code 4303 include high-quality raw furskins, which serve as the primary material. Additionally, the industry relies on a range of supporting inputs, such as specialized machinery for fur processing, sewing equipment, and various chemicals and dyes used in the finishing and treatment of the furskins. Skilled labor, particularly in the areas of fur handling, tailoring, and design, is also a critical input for this industry.

Production outputs

The primary outputs of the industry covered by HS code 4303 are a wide variety of articles made from furskin, including coats, jackets, hats, gloves, and other accessories. These products are often considered high-end and are consumed by various sectors, including 4201 Saddlery and harness for any animal, 4303 Articles of apparel, clothing accessories and other articles of furskin, and 6101 (Men's or boys' overcoats, car-coats, capes, cloaks, anoraks (including ski-jackets), wind-cheaters, wind-jackets and similar articles, knitted or crocheted).

Family tree for articles of apparel, clothing accessories and other articles of furskin

    graph LR
    A["<a href='/classifications/hs/v2017/43'>43: Furskins and artificial fur; manufactures thereof</a>"]
A --> B["<a href='/classifications/hs/v2017/4303'>4303: Articles of apparel, clothing accessories and other articles of furskin</a>"]

    A --> C["<a href='/classifications/hs/v2017/4301'>4301: Raw furskins (including heads, tails, paws, other pieces or cuttings, suitable for furriers' use), excluding raw hides and skins of heading no. 4101, 4102 or 4103</a>"]
A --> D["<a href='/classifications/hs/v2017/4302'>4302: Tanned or dressed furskins (including heads, tails, paws, other pieces, cuttings), unassembled, or assembled (without addition of other materials), excluding those of heading no. 4303</a>"]
A --> E["<a href='/classifications/hs/v2017/4304'>4304: Artificial fur and articles thereof</a>"]

    B --> F["<a href='/classifications/hs/v2017/430310'>430310: Furskin articles; apparel and clothing accessories</a>"]
B --> G["<a href='/classifications/hs/v2017/430390'>430390: Furskin articles; other than apparel and clothing accessories</a>"]


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