Leather; further prepared after tanning or crusting, incl. parchment-dressed, of bovine (including buffalo) or equine animals, no hair, excluding leather of heading 41.14, and whole hides and skins, and sides, (full grains, unsplit and grain splits)
HS v2017 Code: 410799
About leather; further prepared after tanning or crusting, incl. parchment-dressed, of bovine (including buffalo) or equine animals, no hair, excluding leather of heading 41.14, and whole hides and skins, and sides, (full grains, unsplit and grain splits)
HS code 410799 covers a wide range of leather products that have undergone further processing after the initial tanning or crusting stage. This industry plays a crucial role in the global supply chain, providing essential materials for the manufacturing of various leather goods, including footwear, apparel, furniture, and automotive interiors. The demand for these high-quality leather products is driven by the growing consumer preference for durable and sustainable materials, as well as the expanding luxury goods market.
Production process
The production of leather goods under HS code 410799 typically involves several key steps. After the initial tanning or crusting process, the leather undergoes additional treatments such as dyeing, finishing, and polishing to enhance its appearance, texture, and durability. These techniques may include mechanical processes like buffing, embossing, or glazing, as well as the application of various chemicals and coatings to achieve the desired characteristics.
Production inputs
The main inputs required for the production of leather goods under HS code 410799 include raw hides and skins, primarily from bovine (including buffalo) or equine animals. These raw materials are sourced from the livestock industry and undergo extensive processing to transform them into the high-quality leather products. Additionally, the industry relies on a range of chemicals, dyes, and finishing agents, as well as specialized machinery and equipment for the various production stages.
Production outputs
The leather goods produced under HS code 410799 are used in a wide range of industries and applications. These materials are commonly used in the manufacturing of 640320 Footwear; with outer soles and uppers of leather, 420100 (Saddlery and harness for any animal (including traces, leads, knee pads, muzzles, saddle cloths, saddlebags, dog coats and the like); and parts thereof), 420500 Leather or composition leather articles, n.e.c. in chapter 42, and 940161 Seats; with wooden frames, upholstered, among other products.
Revisions to 410799
Classification codes are adjusted frequently. The code may have been revised or replaced between system versions. The table below shows the history (newest to oldest) of the code 410799. The most recent 1 version of this code (410799) is in the HS v2022 system:
This page shows a legacy version of code 410799 ( HS v2017).
Newer versions
Older versions
- HS v2012:
Family tree for leather; further prepared after tanning or crusting, incl. parchment-dressed, of bovine (including buffalo) or equine animals, no hair, excluding leather of heading 41.14, and whole hides and skins, and sides, (full grains, unsplit and grain splits)
graph LR A["<a href='/classifications/hs/v2017/41'>41: Raw hides and skins (other than furskins) and leather</a>"] A --> B["<a href='/classifications/hs/v2017/4107'>4107: Leather further prepared after tanning or crusting, including parchment-dressed leather, of bovine (including buffalo) or equine animals, without hair on, whether or not split, other than leather of heading 41.14</a>"] B --> C["<a href='/classifications/hs/v2017/410799'>410799: Leather; further prepared after tanning or crusting, incl. parchment-dressed, of bovine (including buffalo) or equine animals, no hair, excluding leather of heading 41.14, and whole hides and skins, and sides, (full grains, unsplit and grain splits)</a>"] B --> D["<a href='/classifications/hs/v2017/410711'>410711: Leather; further prepared after tanning or crusting, including parchment-dressed leather, of bovine (including buffalo) or equine animals, without hair on, other than leather of heading 41.14, whole hides and skins, full grain, unsplit</a>"] B --> E["<a href='/classifications/hs/v2017/410712'>410712: Leather; further prepared after tanning or crusting, including parchment-dressed leather, of bovine (including buffalo) or equine animals, without hair on, other than leather of heading 41.14, whole hides and skins, grain splits</a>"] B --> F["<a href='/classifications/hs/v2017/410719'>410719: Leather; further prepared after tanning or crusting, including parchment-dressed, of bovine (including buffalo) or equine animals, without hair on, split or not, other than leather of heading 41.14, (other than grain splits and full grains, unsplit)</a>"] B --> G["<a href='/classifications/hs/v2017/410791'>410791: Leather; further prepared after tanning or crusting, including parchment-dressed, of bovine (including buffalo) or equine animals, without hair on, other than leather of heading 41.14, not whole hides and skins, but including sides, full grain, unsplit</a>"] B --> H["<a href='/classifications/hs/v2017/410792'>410792: Leather; further prepared after tanning or crusting, including parchment-dressed, of bovine (including buffalo) or equine animals, without hair on, other than leather of heading 41.14, not whole hides and skins, but including sides, grain splits</a>"] %% Color coordination by level classDef level1 color:#000,fill:#a8f9ff,stroke:#333,stroke-width:2px classDef level2 color:#000,fill:#e0a458,stroke:#333,stroke-width:1px classDef level3 color:#000,fill:#419d78,stroke:#333,stroke-width:1px classDef level4 color:#000,fill:#c04abc,stroke:#333,stroke-width:1px classDef level5 color:#000,fill:#f1c40f,stroke:#333,stroke-width:1px classDef level6 color:#000,fill:#f1c40f,stroke:#333,stroke-width:1px classDef highlight color:#000,fill:#fff,stroke:#000,stroke-width:5px %% Apply classes class A level2 class B level4 class C level6 class D level6 class E level6 class F level6 class G level6 class H level6 class C highlight %% class A level1 %% class B,C level2 %% class D,E,F,G,H,I level2 %% class J,K,L,M,N,O,P level3 %% class C highlight