Manufacture of games and toys

NACE v2.1 Code: C32.4

About manufacture of games and toys

NACE code 32.4 covers the manufacture of games and toys, a diverse industry that plays a significant role in the global economy. This sector encompasses the production of a wide range of products, from traditional board games and puzzles to high-tech electronic toys and video game consoles. The industry's importance extends beyond mere entertainment, as it contributes to the development of cognitive, social, and motor skills in children, while also providing employment opportunities and generating economic activity.

Production process

The manufacture of games and toys involves a range of production techniques, depending on the specific product. Common methods include injection molding for plastic components, woodworking for traditional toys, and electronic assembly for digital and interactive products. Many manufacturers also utilize advanced technologies, such as 3D printing, to create prototypes and customize products. Quality control and safety testing are critical throughout the production process to ensure the safety and durability of the final products.

Production inputs

The manufacture of games and toys requires a variety of inputs, including raw materials such as plastics, wood, metals, and electronic components. Specialized machinery, such as injection molding machines, woodworking tools, and electronic assembly equipment, is also essential. Additionally, the industry relies on skilled labor, including designers, engineers, and production workers, to bring these products to life.

Production outputs

The primary outputs of the games and toys manufacturing industry are the diverse range of products that are consumed by end-users, such as children, families, and enthusiasts. These products can be categorized into various NACE codes, including 32.40 Manufacture of games and toys, 26.40 Manufacture of consumer electronics, and 47.65 Retail sale of games and toys in specialised stores. The industry's outputs contribute to the entertainment, education, and leisure activities of consumers worldwide.

Revisions to 32.4

Classification codes are adjusted frequently. The code may have been revised or replaced between system versions. The table below shows the history (newest to oldest) of the code 32.4. The most recent 1 version of this code (32.4) is in the NACE v2.1 system (this version):

This page shows the most recent version of code 32.4.

Older versions

Family tree for manufacture of games and toys

    graph LR
    A["<a href='/classifications/nace/v2-1/C'>C: MANUFACTURING</a>"]
A --> B["<a href='/classifications/nace/v2-1/C/32'>32: Other manufacturing</a>"]
B --> C["<a href='/classifications/nace/v2-1/C/32/4'>32.4: Manufacture of games and toys</a>"]

    B --> D["<a href='/classifications/nace/v2-1/C/32/1'>32.1: Manufacture of jewellery, bijouterie and related articles</a>"]
B --> E["<a href='/classifications/nace/v2-1/C/32/2'>32.2: Manufacture of musical instruments</a>"]
B --> F["<a href='/classifications/nace/v2-1/C/32/3'>32.3: Manufacture of sports goods</a>"]
B --> G["<a href='/classifications/nace/v2-1/C/32/5'>32.5: Manufacture of medical and dental instruments and supplies</a>"]
B --> H["<a href='/classifications/nace/v2-1/C/32/9'>32.9: Manufacturing n.e.c.</a>"]

    C --> I["<a href='/classifications/nace/v2-1/C/32/40'>32.40: Manufacture of games and toys</a>"]


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    classDef level6 color:#000,fill:#f1c40f,stroke:#333,stroke-width:1px
    classDef highlight color:#000,fill:#fff,stroke:#000,stroke-width:5px



  %% Apply classes
  class A level1
class B level2
class C level3
class D level3
class E level3
class F level3
class G level3
class H level3
class I level4

  class C highlight

  %% class A level1
  %% class B,C level2
  %% class D,E,F,G,H,I level2
  %% class J,K,L,M,N,O,P level3
  %% class C highlight