Furskin articles; other than apparel and clothing accessories
HS v2022 Code: 430390
About furskin articles; other than apparel and clothing accessories
HS code 430390 covers a diverse range of furskin articles, excluding apparel and clothing accessories. This industry plays a significant role in the global trade of luxury goods, catering to the demand for high-quality, durable, and aesthetically pleasing furskin products. These items find applications in various sectors, including home decor, accessories, and specialized industrial uses, contributing to the broader economy.
Production process
The production of furskin articles under HS code 430390 typically involves a multi-step process. First, the raw furskins are carefully selected and processed to remove any impurities or excess moisture. The skins are then tanned and dyed to achieve the desired color and texture. Skilled artisans then use specialized techniques, such as cutting, sewing, and finishing, to transform the processed furskins into a wide range of products, including rugs, throws, and decorative accessories.
Production inputs
The main inputs required for the production of furskin articles under HS code 430390 include high-quality raw furskins, tanning and dyeing chemicals, specialized machinery for cutting and sewing, and skilled labor. The availability and quality of these inputs are crucial in determining the final product's durability, appearance, and overall market appeal.
Production outputs
The furskin articles produced under HS code 430390 are primarily used in the home decor, fashion, and luxury goods industries. These products may be consumed by other industries, such as 940490 Bedding, mattresses, mattress supports, cushions, pouffes and pillows and 950300 (Toys; tricycles, scooters, pedal cars and similar wheeled toys; dolls' carriages; dolls; other toys; reduced-size ('scale') models and similar recreational models, working or not; puzzles of all kinds), where they are used as decorative elements or specialized components.
Revisions to 430390
Classification codes are adjusted frequently. The code may have been revised or replaced between system versions. The table below shows the history (newest to oldest) of the code 430390. The most recent 1 version of this code (430390) is in the HS v2022 system (this version):
This page shows the most recent version of code 430390.
Older versions
Family tree for furskin articles; other than apparel and clothing accessories
graph LR A["<a href='/classifications/hs/v2022/43'>43: Furskins and artificial fur; manufactures thereof</a>"] A --> B["<a href='/classifications/hs/v2022/4303'>4303: Articles of apparel, clothing accessories and other articles of furskin</a>"] B --> C["<a href='/classifications/hs/v2022/430390'>430390: Furskin articles; other than apparel and clothing accessories</a>"] B --> D["<a href='/classifications/hs/v2022/430310'>430310: Furskin articles; apparel and clothing accessories</a>"] %% Color coordination by level classDef level1 color:#000,fill:#a8f9ff,stroke:#333,stroke-width:2px classDef level2 color:#000,fill:#e0a458,stroke:#333,stroke-width:1px classDef level3 color:#000,fill:#419d78,stroke:#333,stroke-width:1px classDef level4 color:#000,fill:#c04abc,stroke:#333,stroke-width:1px classDef level5 color:#000,fill:#f1c40f,stroke:#333,stroke-width:1px classDef level6 color:#000,fill:#f1c40f,stroke:#333,stroke-width:1px classDef highlight color:#000,fill:#fff,stroke:#000,stroke-width:5px %% Apply classes class A level2 class B level4 class C level6 class D level6 class C highlight %% class A level1 %% class B,C level2 %% class D,E,F,G,H,I level2 %% class J,K,L,M,N,O,P level3 %% class C highlight