Horses, asses, mules and hinnies; live
HS v2022 Code: 0101
About horses, asses, mules and hinnies; live
HS code 0101 covers the live trade of horses, asses, mules, and hinnies. This industry plays a vital role in the global agricultural and transportation sectors, providing essential livestock for various purposes such as farming, transportation, and recreational activities. The trade of these animals is a significant component of the broader livestock industry, contributing to the economic development of many countries around the world.
Production process
The production techniques involved in the 0101 industry primarily focus on the breeding, rearing, and management of these animals. Breeders carefully select and mate the animals to maintain desirable traits, such as strength, endurance, and temperament. The animals are then raised in specialized facilities, where they receive proper nutrition, veterinary care, and training to prepare them for their intended uses.
Production inputs
The main inputs required for the 0101 industry include breeding stock, feed and fodder, veterinary supplies, and specialized equipment for housing and handling the animals. Breeders may also require access to land or pastures for grazing and exercise. Additionally, skilled labor, such as animal handlers, trainers, and veterinarians, are essential for the proper care and management of these animals.
Production outputs
The primary outputs of the 0101 industry are the live animals themselves, which are then sold and distributed for various purposes. These animals may be used in 0102 Bovine animals, live, 0103 Swine, live, or 0104 Sheep and goats, live industries, as well as in the transportation, recreation, and entertainment sectors. The trade of these animals is governed by various regulations and standards to ensure animal welfare and disease control.
Family tree for horses, asses, mules and hinnies; live
graph LR A["<a href='/classifications/hs/v2022/01'>01: Animals; live</a>"] A --> B["<a href='/classifications/hs/v2022/0101'>0101: Horses, asses, mules and hinnies; live</a>"] A --> C["<a href='/classifications/hs/v2022/0102'>0102: Bovine animals; live</a>"] A --> D["<a href='/classifications/hs/v2022/0103'>0103: Swine; live</a>"] A --> E["<a href='/classifications/hs/v2022/0104'>0104: Sheep and goats; live</a>"] A --> F["<a href='/classifications/hs/v2022/0105'>0105: Poultry; live, fowls of the species Gallus domesticus, ducks, geese, turkeys and guinea fowls</a>"] A --> G["<a href='/classifications/hs/v2022/0106'>0106: Animals; live, n.e.c. in chapter 01</a>"] B --> H["<a href='/classifications/hs/v2022/010121'>010121: Horses; live, pure-bred breeding animals</a>"] B --> I["<a href='/classifications/hs/v2022/010129'>010129: Horses; live, other than pure-bred breeding animals</a>"] B --> J["<a href='/classifications/hs/v2022/010130'>010130: Asses; live</a>"] B --> K["<a href='/classifications/hs/v2022/010190'>010190: Mules and hinnies; live</a>"] %% Color coordination by level classDef level1 color:#000,fill:#a8f9ff,stroke:#333,stroke-width:2px classDef level2 color:#000,fill:#e0a458,stroke:#333,stroke-width:1px classDef level3 color:#000,fill:#419d78,stroke:#333,stroke-width:1px classDef level4 color:#000,fill:#c04abc,stroke:#333,stroke-width:1px classDef level5 color:#000,fill:#f1c40f,stroke:#333,stroke-width:1px classDef level6 color:#000,fill:#f1c40f,stroke:#333,stroke-width:1px classDef highlight color:#000,fill:#fff,stroke:#000,stroke-width:5px %% Apply classes class A level2 class B level4 class C level4 class D level4 class E level4 class F level4 class G level4 class H level6 class I level6 class J level6 class K level6 class B highlight %% class A level1 %% class B,C level2 %% class D,E,F,G,H,I level2 %% class J,K,L,M,N,O,P level3 %% class B highlight