Sound recording and music publishing activities

NACE v2.1 Code: J59.2

About sound recording and music publishing activities

NACE code 59.2 covers the sound recording and music publishing industry, a vital component of the broader creative and cultural sectors. This industry is responsible for the production, promotion, and distribution of musical recordings, playing a crucial role in shaping popular culture and the global entertainment landscape. As a significant contributor to the economy, the sound recording and music publishing industry generates employment, revenue, and cultural value across a range of interconnected activities.

Production process

The core production techniques in this industry involve the recording, mixing, and mastering of musical performances. This process typically starts with the recruitment of artists and the arrangement of musical compositions. Specialized recording studios, equipped with advanced audio equipment and software, are then utilized to capture high-quality sound recordings. Post-production activities, such as editing, overdubbing, and sound engineering, are then carried out to refine the recordings. Finally, the finished products are prepared for distribution through physical and digital channels.

Production inputs

The sound recording and music publishing industry relies on a variety of inputs, including musical talent, creative expertise, and technical equipment. Skilled musicians, composers, and producers are essential for the creation of original content. Recording studios, mixing consoles, microphones, and other specialized audio equipment are necessary for the production process. Additionally, the industry requires access to distribution networks, both physical (such as record stores) and digital (such as streaming platforms), to reach consumers.

Production outputs

The primary outputs of the sound recording and music publishing industry are musical recordings, which can take the form of albums, singles, or other formats. These recordings are then distributed and consumed by the public, often through 47.63 Retail sale of music and video recordings in specialised stores or 59.1 Motion picture, video and television programme activities. The industry also generates revenue from live performances, music licensing, and other related activities that contribute to the broader creative economy.

Revisions to 59.2

Classification codes are adjusted frequently. The code may have been revised or replaced between system versions. The table below shows the history (newest to oldest) of the code 59.2. The most recent 1 version of this code (59.2) is in the NACE v2.1 system (this version):

This page shows the most recent version of code 59.2.

Family tree for sound recording and music publishing activities

    graph LR
    A["<a href='/classifications/nace/v2-1/J'>J: PUBLISHING, BROADCASTING, AND CONTENT PRODUCTION AND DISTRIBUTION ACTIVITIES</a>"]
A --> B["<a href='/classifications/nace/v2-1/J/59'>59: Motion picture, video and television programme production, sound recording and music publishing activities</a>"]
B --> C["<a href='/classifications/nace/v2-1/J/59/2'>59.2: Sound recording and music publishing activities</a>"]

    B --> D["<a href='/classifications/nace/v2-1/J/59/1'>59.1: Motion picture, video and television programme activities</a>"]

    C --> E["<a href='/classifications/nace/v2-1/J/59/20'>59.20: Sound recording and music publishing activities</a>"]


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