Publishing activities
ISIC v4.0 Code: 58
About publishing activities
isic code 58, 'Publishing activities', encompasses a diverse range of businesses involved in the production and distribution of information and creative content. This industry plays a vital role in the global economy, serving as a conduit for the dissemination of knowledge, entertainment, and cultural expression. From traditional print media to digital publishing, the publishing industry is constantly evolving to meet the changing needs of consumers and the broader marketplace.
Production process
The publishing industry utilizes a range of production techniques, depending on the specific type of content being produced. For print media, the process typically involves content creation, editing, layout design, and printing. In the digital realm, publishing activities may involve web development, content management systems, and digital distribution platforms. Regardless of the medium, the core focus is on the curation, production, and distribution of high-quality, engaging content.
Production inputs
The publishing industry requires a variety of inputs to support its operations. These include raw materials such as paper, ink, and other printing supplies, as well as specialized equipment like printing presses, computers, and software. Additionally, the industry relies on a skilled workforce, including writers, editors, designers, and technical professionals, to create and deliver the content. Access to distribution channels, such as retail outlets, online platforms, and logistics networks, is also a critical input for the industry.
Production outputs
The primary outputs of the publishing industry are the various forms of content it produces, including books, magazines, newspapers, websites, and digital publications. These outputs are then consumed by a wide range of other industries, such as 59 Motion picture, video and television programme production, sound recording and music publishing activities, 60 Programming and broadcasting activities, and 85 Education, which utilize the information and creative content for their own purposes. The publishing industry also generates economic value through the sale of its products and services, contributing to the overall growth and development of the economy.
Family tree for publishing activities
graph LR A["<a href='/classifications/isic/v4/J'>J: Information and communication</a>"] A --> B["<a href='/classifications/isic/v4/J/58'>58: Publishing activities</a>"] A --> C["<a href='/classifications/isic/v4/J/59'>59: Motion picture, video and television programme production, sound recording and music publishing activities</a>"] A --> D["<a href='/classifications/isic/v4/J/60'>60: Programming and broadcasting activities</a>"] A --> E["<a href='/classifications/isic/v4/J/61'>61: Telecommunications</a>"] A --> F["<a href='/classifications/isic/v4/J/62'>62: Computer programming, consultancy and related activities</a>"] A --> G["<a href='/classifications/isic/v4/J/63'>63: Information service activities</a>"] B --> H["<a href='/classifications/isic/v4/J/581'>581: Publishing of books, periodicals and other publishing activities</a>"] B --> I["<a href='/classifications/isic/v4/J/582'>582: Software publishing</a>"] %% Color coordination by level classDef level1 color:#000,fill:#a8f9ff,stroke:#333,stroke-width:2px classDef level2 color:#000,fill:#e0a458,stroke:#333,stroke-width:1px classDef level3 color:#000,fill:#419d78,stroke:#333,stroke-width:1px classDef level4 color:#000,fill:#c04abc,stroke:#333,stroke-width:1px classDef level5 color:#000,fill:#f1c40f,stroke:#333,stroke-width:1px classDef level6 color:#000,fill:#f1c40f,stroke:#333,stroke-width:1px classDef highlight color:#000,fill:#fff,stroke:#000,stroke-width:5px %% Apply classes class A level1 class B level2 class C level2 class D level2 class E level2 class F level2 class G level2 class H level3 class I level3 class B highlight %% class A level1 %% class B,C level2 %% class D,E,F,G,H,I level2 %% class J,K,L,M,N,O,P level3 %% class B highlight