Festive, carnival or other entertainment articles, including conjuring tricks and novelty jokes

HS v2017 Code: 9505

About festive, carnival or other entertainment articles, including conjuring tricks and novelty jokes

hs code 9505 encompasses a diverse range of products that are integral to the entertainment and celebration industries. These items, which include festive decorations, carnival supplies, and novelty items, play a crucial role in creating the ambiance and excitement for various events and celebrations around the world. This industry is closely tied to the broader leisure and hospitality sectors, contributing to the overall experience and enjoyment of consumers.

Production process

The production of goods under hs code 9505 often involves a combination of traditional craftsmanship and modern manufacturing techniques. Many items, such as decorative figurines or party favors, may be handcrafted using materials like paper, fabric, or wood. Other products, like inflatable decorations or electronic novelty items, require more advanced manufacturing processes involving plastics, electronics, and specialized machinery.

Production inputs

The main inputs for the hs code 9505 industry include a variety of raw materials, such as paper, textiles, plastics, and metals. Manufacturers also rely on specialized equipment and tools, ranging from sewing machines and molds to injection molding machines and electronic components. Additionally, the industry requires skilled labor, including designers, artisans, and technicians, to create the diverse range of entertainment and celebration products.

Production outputs

The outputs of the hs code 9505 industry encompass a wide array of festive, carnival, and entertainment-related articles. These include decorations for holidays and special events, costumes and accessories for carnivals and parties, as well as novelty items and toys used for entertainment and amusement. The products from this industry are often consumed by 4649 Wholesale of other household goods, 4761 Retail sale of books, newspapers and stationary in specialized stores, and 9329 Other amusement and recreation activities, among other sectors.

Family tree for festive, carnival or other entertainment articles, including conjuring tricks and novelty jokes

    graph LR
    A["<a href='/classifications/hs/v2017/95'>95: Toys, games and sports requisites; parts and accessories thereof</a>"]
A --> B["<a href='/classifications/hs/v2017/9505'>9505: Festive, carnival or other entertainment articles, including conjuring tricks and novelty jokes</a>"]

    A --> C["<a href='/classifications/hs/v2017/9503'>9503: Tricycles, scooters, pedal cars and similar wheeled toys; dolls' carriages; dolls; other toys; reduced-size (scale) models and similar recreational models, working or not; puzzles of all kinds</a>"]
A --> D["<a href='/classifications/hs/v2017/9504'>9504: Video game consoles and machines, articles for funfair, table or parlour games, including pintables, billiards, special tables for casino games and automatic bowling alley equipment</a>"]
A --> E["<a href='/classifications/hs/v2017/9506'>9506: Gymnastics, athletics, other sports (including table tennis) or outdoor games equipment, n.e.c. in this chapter, swimming pools and paddling pools</a>"]
A --> F["<a href='/classifications/hs/v2017/9507'>9507: Fishing rods, fish-hooks and other line fishing tackle; fish landing nets and the like; decoy birds (not those of heading no. 9208 or 9705) and similar hunting or shooting requisites</a>"]
A --> G["<a href='/classifications/hs/v2017/9508'>9508: Roundabouts, swings, shooting galleries, other fairground amusements, travelling circuses, travelling menageries and travelling theatres</a>"]

    B --> H["<a href='/classifications/hs/v2017/950510'>950510: Christmas festivity articles</a>"]
B --> I["<a href='/classifications/hs/v2017/950590'>950590: Festive, carnival or other entertainment articles including novelty jokes and conjuring tricks; other than Christmas festivity articles</a>"]


    %% Color coordination by level

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    classDef level2 color:#000,fill:#e0a458,stroke:#333,stroke-width:1px
    classDef level3 color:#000,fill:#419d78,stroke:#333,stroke-width:1px
    classDef level4 color:#000,fill:#c04abc,stroke:#333,stroke-width:1px
    classDef level5 color:#000,fill:#f1c40f,stroke:#333,stroke-width:1px
    classDef level6 color:#000,fill:#f1c40f,stroke:#333,stroke-width:1px
    classDef highlight color:#000,fill:#fff,stroke:#000,stroke-width:5px



  %% Apply classes
  class A level2
class B level4
class C level4
class D level4
class E level4
class F level4
class G level4
class H level6
class I level6

  class B highlight

  %% class A level1
  %% class B,C level2
  %% class D,E,F,G,H,I level2
  %% class J,K,L,M,N,O,P level3
  %% class B highlight