Hides and skins; raw, of animals n.e.c. in this chapter, fresh, salted, dried, limed, pickled or otherwise preserved, (but not tanned, parchment-dressed or further prepared), whether or not dehaired or split
HS v2017 Code: 410229
About hides and skins; raw, of animals n.e.c. in this chapter, fresh, salted, dried, limed, pickled or otherwise preserved, (but not tanned, parchment-dressed or further prepared), whether or not dehaired or split
HS code 410229 covers the trade of raw, untanned hides and skins from animals not elsewhere classified in the chapter. This industry plays a vital role in the global supply chain, providing essential raw materials for the leather manufacturing and processing sectors. The trade of these raw hides and skins is a significant component of the broader agricultural and livestock industries, contributing to economic activity across multiple sectors.
Production process
The production of raw hides and skins covered under HS code 410229 typically involves the initial slaughter and flaying of animals, followed by various preservation methods such as salting, drying, liming, or pickling. These techniques help to stabilize the hides and skins, preventing decomposition and preparing them for further processing or transportation.
Production inputs
The main inputs required for the production of raw hides and skins under HS code 410229 include live animals, such as cattle, sheep, goats, and other livestock. Additionally, the preservation process requires access to salts, chemicals, and specialized equipment for curing and handling the raw materials. Transportation infrastructure and logistics are also crucial inputs to facilitate the movement of these raw materials to leather manufacturers and other downstream industries.
Production outputs
The raw hides and skins classified under HS code 410229 are the primary outputs of this industry. These materials are then consumed by various 410310 Hides and skins of bovine or equine animals, in the wet state, 410321 Hides and skins of sheep or lambs, in the wet state, and 410411 (Tanned or crust hides and skins of bovine (including buffalo) or equine animals, without hair on, whether or not split, but not further prepared) industries, which further process the raw materials into finished leather products.
Revisions to 410229
Classification codes are adjusted frequently. The code may have been revised or replaced between system versions. The table below shows the history (newest to oldest) of the code 410229. The most recent 1 version of this code (410229) is in the HS v2022 system:
This page shows a legacy version of code 410229 ( HS v2017).
Newer versions
Older versions
- HS v2012:
Family tree for hides and skins; raw, of animals n.e.c. in this chapter, fresh, salted, dried, limed, pickled or otherwise preserved, (but not tanned, parchment-dressed or further prepared), whether or not dehaired or split
graph LR A["<a href='/classifications/hs/v2017/41'>41: Raw hides and skins (other than furskins) and leather</a>"] A --> B["<a href='/classifications/hs/v2017/4102'>4102: Raw skins of sheep or lambs (fresh, salted, dried, limed, pickled or otherwise preserved, but not further prepared), whether or not with wool on or split</a>"] B --> C["<a href='/classifications/hs/v2017/410229'>410229: Hides and skins; raw, of animals n.e.c. in this chapter, fresh, salted, dried, limed, pickled or otherwise preserved, (but not tanned, parchment-dressed or further prepared), whether or not dehaired or split</a>"] B --> D["<a href='/classifications/hs/v2017/410210'>410210: Skins; raw, of sheep or lambs, fresh, or salted, dried, limed, pickled or otherwise preserved, (but not tanned, parchment-dressed or further prepared), with wool on</a>"] B --> E["<a href='/classifications/hs/v2017/410221'>410221: Skins; raw, of sheep or lambs, pickled (but not tanned, parchment-dressed or further preserved), without wool on</a>"] %% Color coordination by level classDef level1 color:#000,fill:#a8f9ff,stroke:#333,stroke-width:2px classDef level2 color:#000,fill:#e0a458,stroke:#333,stroke-width:1px classDef level3 color:#000,fill:#419d78,stroke:#333,stroke-width:1px classDef level4 color:#000,fill:#c04abc,stroke:#333,stroke-width:1px classDef level5 color:#000,fill:#f1c40f,stroke:#333,stroke-width:1px classDef level6 color:#000,fill:#f1c40f,stroke:#333,stroke-width:1px classDef highlight color:#000,fill:#fff,stroke:#000,stroke-width:5px %% Apply classes class A level2 class B level4 class C level6 class D level6 class E level6 class C highlight %% class A level1 %% class B,C level2 %% class D,E,F,G,H,I level2 %% class J,K,L,M,N,O,P level3 %% class C highlight