Dolls representing human beings; toys representing animals or non-human creatures

CPC v2.1 Code: 3852

About dolls representing human beings; toys representing animals or non-human creatures

cpc code 3852 encompasses the production and sale of dolls representing human beings, as well as toys representing animals or other non-human creatures. This industry plays a significant role in the broader toy and game manufacturing sector, catering to the recreational and educational needs of children and adults alike. These products are widely consumed across various markets, contributing to the overall entertainment and leisure industry.

Production process

The production of dolls and toys under cpc code 3852 typically involves a combination of manual and automated processes. Manufacturers often utilize advanced molding techniques, such as injection molding and rotational molding, to create the basic shapes and forms of the products. These are then supplemented with detailed finishing touches, including painting, dressing, and the addition of accessories, to bring the dolls and toys to life.

Production inputs

The main inputs required for the production of dolls and toys under cpc code 3852 include a variety of raw materials, such as plastics, textiles, and various types of fillings or stuffing. Manufacturers also rely on specialized machinery and equipment, including molds, cutting tools, and assembly lines, to ensure efficient and consistent production. Additionally, skilled labor, particularly in the areas of design, craftsmanship, and quality control, is a crucial input for this industry.

Production outputs

The primary outputs of cpc code 3852 are dolls representing human beings and toys representing animals or other non-human creatures. These products are widely consumed by households, educational institutions, and various 9495 Recreational, cultural and sporting services, such as toy stores, gift shops, and entertainment venues. The outputs of this industry may also be used as inputs for 3851 Toys and games, where these dolls and toys are often incorporated into larger product offerings.

Family tree for dolls representing human beings; toys representing animals or non-human creatures

    graph LR
    A["<a href='/classifications/cpc/v2-1/3'>3: Other transportable goods, except metal products, machinery and equipment</a>"]
A --> B["<a href='/classifications/cpc/v2-1/38'>38: Furniture; other transportable goods n.e.c.</a>"]
B --> C["<a href='/classifications/cpc/v2-1/385'>385: Games and toys</a>"]
C --> D["<a href='/classifications/cpc/v2-1/3852'>3852: Dolls representing human beings; toys representing animals or non-human creatures</a>"]

    C --> E["<a href='/classifications/cpc/v2-1/3851'>3851: Dolls' carriages; wheeled toys designed to be ridden by children</a>"]
C --> F["<a href='/classifications/cpc/v2-1/3853'>3853: Parts and accessories of dolls representing human beings</a>"]
C --> G["<a href='/classifications/cpc/v2-1/3854'>3854: Toy electric trains and tracks, signals and other accessories therefor; reduced-size ("scale") model assembly kits and other construction sets and constructional toys</a>"]
C --> H["<a href='/classifications/cpc/v2-1/3855'>3855: Puzzles</a>"]
C --> I["<a href='/classifications/cpc/v2-1/3856'>3856: Other toys (including toy musical instruments)</a>"]
C --> J["<a href='/classifications/cpc/v2-1/3857'>3857: Playing cards</a>"]
C --> K["<a href='/classifications/cpc/v2-1/3858'>3858: Video games of a kind used with a television receiver</a>"]
C --> L["<a href='/classifications/cpc/v2-1/3859'>3859: Other articles for funfair, table or parlour games (including articles for billiards, pintables, special tables for casino games and automatic bowling alley equipment), except video games of a kind used with a television receiver</a>"]

    D --> M["<a href='/classifications/cpc/v2-1/38520'>38520: Dolls representing human beings; toys representing animals or non-human creatures</a>"]


    %% Color coordination by level

    classDef level1 color:#000,fill:#a8f9ff,stroke:#333,stroke-width:2px
    classDef level2 color:#000,fill:#e0a458,stroke:#333,stroke-width:1px
    classDef level3 color:#000,fill:#419d78,stroke:#333,stroke-width:1px
    classDef level4 color:#000,fill:#c04abc,stroke:#333,stroke-width:1px
    classDef level5 color:#000,fill:#f1c40f,stroke:#333,stroke-width:1px
    classDef level6 color:#000,fill:#f1c40f,stroke:#333,stroke-width:1px
    classDef highlight color:#000,fill:#fff,stroke:#000,stroke-width:5px



  %% Apply classes
  class A level1
class B level2
class C level3
class D level4
class E level4
class F level4
class G level4
class H level4
class I level4
class J level4
class K level4
class L level4
class M level5

  class D highlight

  %% class A level1
  %% class B,C level2
  %% class D,E,F,G,H,I level2
  %% class J,K,L,M,N,O,P level3
  %% class D highlight