Retail sale of games and toys in specialised stores

NACE v2.0 Code: G47.65

About retail sale of games and toys in specialised stores

NACE code 47.65 covers the retail sale of games and toys in specialised stores. This industry plays a vital role in the broader economy, catering to the recreational and entertainment needs of consumers. Specialised toy and game stores offer a wide range of products, from traditional board games and puzzles to the latest electronic and interactive toys, serving both children and adult customers. The industry's importance is underscored by its ability to drive consumer spending and support the broader leisure and entertainment sectors.

Production process

While the retail sale of games and toys does not involve direct production techniques, the industry relies on efficient supply chain management and inventory control. Specialised toy stores typically source their products from 46.49 Wholesale of other household goods and 32.40 Manufacture of games and toys suppliers, ensuring a diverse and up-to-date product selection. Effective merchandising, customer service, and inventory management are key to the success of this industry.

Production inputs

The main inputs for the retail sale of games and toys in specialised stores include a diverse range of physical products, such as board games, puzzles, electronic toys, plush toys, and educational toys. Stores also require display fixtures, shelving, and other retail equipment to showcase their merchandise effectively. Additionally, this industry relies on skilled sales personnel to provide knowledgeable customer service and assist shoppers in finding the perfect products.

Production outputs

The primary output of the retail sale of games and toys in specialised stores is the sale of these products to end consumers. The customers for this industry can include families, children, and adults seeking recreational and entertainment options. The output of this industry may also serve as inputs for other related NACE codes, such as 93.29 Other amusement and recreation activities and 85.51 Sports and recreation education, where the games and toys are used for educational, leisure, or recreational purposes.

Revisions to 47.65

Classification codes are adjusted frequently. The code may have been revised or replaced between system versions. The table below shows the history (newest to oldest) of the code 47.65. The most recent 41 versions of this code (47.65) is in the NACE v2.1 system:

This page shows a legacy version of code 47.65 ( NACE v2.0).

Related ISIC Codes

These isic codes are related to this econ code: (47.65).

ISIC code ISIC Version ISIC title
4764ISIC v4.0Retail sale of games and toys in specialized stores

Family tree for retail sale of games and toys in specialised stores

    graph LR
    A["<a href='/classifications/nace/v2/G'>G: WHOLESALE AND RETAIL TRADE; REPAIR OF MOTOR VEHICLES AND MOTORCYCLES</a>"]
A --> B["<a href='/classifications/nace/v2/G/47'>47: Retail trade, except of motor vehicles and motorcycles</a>"]
B --> C["<a href='/classifications/nace/v2/G/47/6'>47.6: Retail sale of cultural and recreation goods in specialised stores</a>"]
C --> D["<a href='/classifications/nace/v2/G/47/65'>47.65: Retail sale of games and toys in specialised stores</a>"]

    C --> E["<a href='/classifications/nace/v2/G/47/61'>47.61: Retail sale of books in specialised stores</a>"]
C --> F["<a href='/classifications/nace/v2/G/47/62'>47.62: Retail sale of newspapers and stationery in specialised stores</a>"]
C --> G["<a href='/classifications/nace/v2/G/47/63'>47.63: Retail sale of music and video recordings in specialised stores</a>"]
C --> H["<a href='/classifications/nace/v2/G/47/64'>47.64: Retail sale of sporting equipment in specialised stores</a>"]

    

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