Tailors' dummies and other lay figures; automata and other animated displays used for shop window dressing

HS v2017 Code: 961800

About tailors' dummies and other lay figures; automata and other animated displays used for shop window dressing

hs code 961800 covers a diverse range of products used in the retail and fashion industries. These items, which include tailors' dummies, lay figures, and animated displays, play a crucial role in showcasing and promoting merchandise in shop windows and other visual merchandising applications. This industry supports the broader 470000 Retail trade, except of motor vehicles and motorcycles and 141000 Manufacture of wearing apparel, except fur apparel sectors, contributing to the effective presentation and marketing of a wide array of consumer goods.

Production process

The production of items classified under hs code 961800 typically involves a combination of sculpting, molding, and assembly techniques. Tailors' dummies and lay figures are often crafted from materials such as wood, plastic, or fiberglass, which are then carefully shaped and finished to resemble the human form. Automated displays, on the other hand, may incorporate mechanical or electronic components to create dynamic, animated presentations.

Production inputs

The main inputs required for this industry include raw materials like wood, plastics, and metals, as well as specialized machinery and tools for sculpting, molding, and assembling the final products. Manufacturers may also rely on skilled artisans and technicians to design, engineer, and fabricate these unique display items.

Production outputs

The primary outputs of hs code 961800 are tailors' dummies, lay figures, and animated displays used for shop window dressing and other visual merchandising applications. These products are typically consumed by 470000 Retail trade, except of motor vehicles and motorcycles, 141000 Manufacture of wearing apparel, except fur apparel, and other industries that require effective in-store presentation and promotion of their goods.

Revisions to 961800

Classification codes are adjusted frequently. The code may have been revised or replaced between system versions. The table below shows the history (newest to oldest) of the code 961800. The most recent 1 version of this code (961800) is in the HS v2022 system:

This page shows a legacy version of code 961800 ( HS v2017).

Family tree for tailors' dummies and other lay figures; automata and other animated displays used for shop window dressing

    graph LR
    A["<a href='/classifications/hs/v2017/96'>96: Miscellaneous manufactured articles</a>"]
A --> B["<a href='/classifications/hs/v2017/9618'>9618: Tailors' dummies and other lay figures; automata and other animated displays used for shop window dressing</a>"]
B --> C["<a href='/classifications/hs/v2017/961800'>961800: Tailors' dummies and other lay figures; automata and other animated displays used for shop window dressing</a>"]

    
    

    %% Color coordination by level

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    classDef level2 color:#000,fill:#e0a458,stroke:#333,stroke-width:1px
    classDef level3 color:#000,fill:#419d78,stroke:#333,stroke-width:1px
    classDef level4 color:#000,fill:#c04abc,stroke:#333,stroke-width:1px
    classDef level5 color:#000,fill:#f1c40f,stroke:#333,stroke-width:1px
    classDef level6 color:#000,fill:#f1c40f,stroke:#333,stroke-width:1px
    classDef highlight color:#000,fill:#fff,stroke:#000,stroke-width:5px



  %% Apply classes
  class A level2
class B level4
class C level6

  class C highlight

  %% class A level1
  %% class B,C level2
  %% class D,E,F,G,H,I level2
  %% class J,K,L,M,N,O,P level3
  %% class C highlight