Animal products; coral and similar materials, shells of molluscs, crustaceans, echinoderms, cuttle-bone, unworked or simply prepared but not cut to shape, powder and waste thereof
HS v2017 Code: 050800
About animal products; coral and similar materials, shells of molluscs, crustaceans, echinoderms, cuttle-bone, unworked or simply prepared but not cut to shape, powder and waste thereof
HS code 050800 covers a diverse range of animal-derived products, including coral, shells, and other materials that are unworked or simply prepared. These items have a wide range of applications, from decorative uses to industrial applications. The global trade in these products is significant, with many countries participating in the import and export of these materials to meet the demands of various industries.
Production process
The production techniques for the items covered under HS code 050800 vary depending on the specific material. Coral and shells are typically harvested from natural sources, such as the ocean floor or coastal areas. These materials may undergo basic processing, such as cleaning or sorting, before being exported. In some cases, the materials may be further processed, such as by grinding into powder or cutting into specific shapes, but the key characteristic is that they remain unworked or simply prepared.
Production inputs
The primary inputs for the industries covered under HS code 050800 are the natural resources themselves, such as coral, shells, and other animal-derived materials. These materials are typically harvested from the wild, often through diving or dredging operations. In addition to the raw materials, the industry may require specialized equipment for harvesting, processing, and transporting the goods. Labor is also a significant input, as the collection and processing of these materials often requires manual work.
Production outputs
The outputs of the industries covered under HS code 050800 are the various animal-derived products, such as 050800 Animal products; coral and similar materials, shells of molluscs, crustaceans, echinoderms, cuttle-bone, unworked or simply prepared but not cut to shape, powder and waste thereof. These materials may be used in a wide range of applications, including 950700 (Worked ivory, bone, tortoise-shell, horn, antlers, coral, mother-of-pearl and other animal carving material, and articles of these materials (including articles obtained by moulding)), 950890 (Worked vegetable or mineral carving material and articles of these materials; moulded or carved articles of wax, of stearin, of natural gums or natural resins or of modelling pastes, and other moulded or carved articles, not elsewhere specified or included; worked, unhardened gelatin (except gelatin of heading 3503) and articles of unhardened gelatin), and 950700 (Worked ivory, bone, tortoise-shell, horn, antlers, coral, mother-of-pearl and other animal carving material, and articles of these materials (including articles obtained by moulding)).
Revisions to 050800
Classification codes are adjusted frequently. The code may have been revised or replaced between system versions. The table below shows the history (newest to oldest) of the code 050800. The most recent 1 version of this code (050800) is in the HS v2022 system:
This page shows a legacy version of code 050800 ( HS v2017).
Newer versions
Family tree for animal products; coral and similar materials, shells of molluscs, crustaceans, echinoderms, cuttle-bone, unworked or simply prepared but not cut to shape, powder and waste thereof
graph LR A["<a href='/classifications/hs/v2017/05'>05: Animal originated products; not elsewhere specified or included</a>"] A --> B["<a href='/classifications/hs/v2017/0508'>0508: Coral and similar materials, unworked or simply prepared, shells of molluscs, crustaceans or echinoderms and cuttle-bone, not cut to shape powder and waste thereof</a>"] B --> C["<a href='/classifications/hs/v2017/050800'>050800: Animal products; coral and similar materials, shells of molluscs, crustaceans, echinoderms, cuttle-bone, unworked or simply prepared but not cut to shape, powder and waste thereof</a>"] %% Color coordination by level classDef level1 color:#000,fill:#a8f9ff,stroke:#333,stroke-width:2px classDef level2 color:#000,fill:#e0a458,stroke:#333,stroke-width:1px classDef level3 color:#000,fill:#419d78,stroke:#333,stroke-width:1px classDef level4 color:#000,fill:#c04abc,stroke:#333,stroke-width:1px classDef level5 color:#000,fill:#f1c40f,stroke:#333,stroke-width:1px classDef level6 color:#000,fill:#f1c40f,stroke:#333,stroke-width:1px classDef highlight color:#000,fill:#fff,stroke:#000,stroke-width:5px %% Apply classes class A level2 class B level4 class C level6 class C highlight %% class A level1 %% class B,C level2 %% class D,E,F,G,H,I level2 %% class J,K,L,M,N,O,P level3 %% class C highlight