Fish and crustaceans, molluscs and other aquatic invertebrates
HS v2017 Code: 03
About fish and crustaceans, molluscs and other aquatic invertebrates
HS code 03 covers a diverse range of aquatic organisms, including fish, crustaceans, molluscs, and other invertebrates. This industry plays a vital role in the global food supply, providing a rich source of protein, vitamins, and minerals. It is a significant contributor to the economy, with international trade in these products valued at billions of dollars annually. The industry's importance extends beyond just food production, as many aquatic species are also used in various industrial and pharmaceutical applications.
Production process
The production techniques used in the 03 industry vary depending on the specific species being harvested. Commercial fishing operations often employ a range of methods, such as trawling, purse seining, and longline fishing, to capture wild-caught species. Aquaculture, or the farming of aquatic organisms, is also a growing segment of the industry, with techniques like pond culture, cage culture, and recirculating aquaculture systems being used to cultivate various species.
Production inputs
The main inputs required for the 03 industry include fishing vessels, fishing gear (e.g., nets, lines, traps), aquaculture equipment (e.g., ponds, tanks, cages), and fuel for transportation and operation. Additionally, the industry relies on access to healthy aquatic ecosystems, which requires the sustainable management of marine and freshwater resources. Labor, in the form of fishermen, aquaculture workers, and processing plant employees, is another critical input.
Production outputs
The primary outputs of the 03 industry are the various fish, crustaceans, molluscs, and other aquatic organisms that are harvested or farmed. These products are then processed, packaged, and distributed for consumption as food, or used in other industries. Some of the related HS codes that may consume the outputs of the 03 industry include 16 Preparations of meat, of fish or of crustaceans, molluscs or other aquatic invertebrates, 23 Residues and waste from the food industries; prepared animal fodder, and 30 Pharmaceutical products.
Family tree for fish and crustaceans, molluscs and other aquatic invertebrates
graph LR A["<a href='/classifications/hs/v2017/03'>03: Fish and crustaceans, molluscs and other aquatic invertebrates</a>"] A --> B["<a href='/classifications/hs/v2017/0301'>0301: Fish; live</a>"] A --> C["<a href='/classifications/hs/v2017/0302'>0302: Fish; fresh or chilled, excluding fish fillets and other fish meat of heading 0304</a>"] A --> D["<a href='/classifications/hs/v2017/0303'>0303: Fish; frozen, excluding fish fillets and other fish meat of heading 0304</a>"] A --> E["<a href='/classifications/hs/v2017/0304'>0304: Fish fillets and other fish meat (whether or not minced); fresh, chilled or frozen</a>"] A --> F["<a href='/classifications/hs/v2017/0305'>0305: Fish, dried, salted or in brine; smoked fish, whether or not cooked before or during the smoking process; flours, meals and pellets of fish, fit for human consumption</a>"] A --> G["<a href='/classifications/hs/v2017/0306'>0306: Crustaceans; in shell or not, live, fresh, chilled, frozen, dried, salted or in brine; smoked, cooked or not before or during smoking; in shell, steamed or boiled, whether or not chilled, frozen, dried, salted or in brine; edible flours, meals, pellets</a>"] A --> H["<a href='/classifications/hs/v2017/0307'>0307: Molluscs; whether in shell or not, live, fresh, chilled, frozen, dried, salted or in brine; smoked molluscs, whether in shell or not, cooked or not before or during the smoking process; flours, meals and pellets of molluscs, fit for human consumption</a>"] A --> I["<a href='/classifications/hs/v2017/0308'>0308: Aquatic invertebrates, other than crustaceans and molluscs; live, fresh, chilled, frozen, dried, salted or in brine, smoked, whether or not cooked before or during the smoking process; flours, meals, and pellets, fit for human consumption</a>"] %% Color coordination by level classDef level1 color:#000,fill:#a8f9ff,stroke:#333,stroke-width:2px classDef level2 color:#000,fill:#e0a458,stroke:#333,stroke-width:1px classDef level3 color:#000,fill:#419d78,stroke:#333,stroke-width:1px classDef level4 color:#000,fill:#c04abc,stroke:#333,stroke-width:1px classDef level5 color:#000,fill:#f1c40f,stroke:#333,stroke-width:1px classDef level6 color:#000,fill:#f1c40f,stroke:#333,stroke-width:1px classDef highlight color:#000,fill:#fff,stroke:#000,stroke-width:5px %% Apply classes class A level2 class B level4 class C level4 class D level4 class E level4 class F level4 class G level4 class H level4 class I level4 class A highlight %% class A level1 %% class B,C level2 %% class D,E,F,G,H,I level2 %% class J,K,L,M,N,O,P level3 %% class A highlight