Video game consoles and machines, articles for funfair, table or parlour games, including pintables, billiards, special tables for casino games and automatic bowling alley equipment.
HS v2012 Code: 9504
Family tree for video game consoles and machines, articles for funfair, table or parlour games, including pintables, billiards, special tables for casino games and automatic bowling alley equipment.
graph LR A["<a href='/classifications/hs/v2012/95'>95: Toys, games and sports requisites; parts and accessories thereof</a>"] A --> B["<a href='/classifications/hs/v2012/9504'>9504: Video game consoles and machines, articles for funfair, table or parlour games, including pintables, billiards, special tables for casino games and automatic bowling alley equipment.</a>"] A --> C["<a href='/classifications/hs/v2012/9503'>9503: Tricycles, scooters, pedal cars and similar wheeled toys; dolls' carriages; dolls; other toys; reduced-size (''scale'') models and similar recreational models, working or not; puzzles of all kinds.</a>"] A --> D["<a href='/classifications/hs/v2012/9505'>9505: Festive, carnival or other entertainment articles, including conjuring tricks and novelty jokes.</a>"] A --> E["<a href='/classifications/hs/v2012/9506'>9506: Articles and equipment for general physical exercise, gymnastics, athletics, other sports (including table-tennis) or outdoor games, not specified or included elsewhere in this Chapter; swimming pools and paddling pools.</a>"] A --> F["<a href='/classifications/hs/v2012/9507'>9507: Fishing rods, fish-hooks and other line fishing tackle; fish landing nets, butterfly nets and similar nets; decoy “birds” (other than those of heading 92.08 or 97.05) and similar hunting or shooting requisites.</a>"] A --> G["<a href='/classifications/hs/v2012/9508'>9508: Roundabouts, swings, shooting galleries and other fairground amusements; travelling circuses and travelling menageries; travelling theatres.</a>"] B --> H["<a href='/classifications/hs/v2012/950420'>950420: -Articles and accessories for billiards of all kinds</a>"] B --> I["<a href='/classifications/hs/v2012/950430'>950430: -Other games, operated by coins, banknotes, bank cards, tokens or by any other means of payment, other than automatic bowling alley equipment</a>"] B --> J["<a href='/classifications/hs/v2012/950440'>950440: -Playing cards</a>"] B --> K["<a href='/classifications/hs/v2012/950450'>950450: -Video game consoles and machines, other than those of subheading 9504.30</a>"] B --> L["<a href='/classifications/hs/v2012/950490'>950490: -Other</a>"] %% Color coordination by level classDef level1 color:#000,fill:#a8f9ff,stroke:#333,stroke-width:2px classDef level2 color:#000,fill:#e0a458,stroke:#333,stroke-width:1px classDef level3 color:#000,fill:#419d78,stroke:#333,stroke-width:1px classDef level4 color:#000,fill:#c04abc,stroke:#333,stroke-width:1px classDef level5 color:#000,fill:#f1c40f,stroke:#333,stroke-width:1px classDef level6 color:#000,fill:#f1c40f,stroke:#333,stroke-width:1px classDef highlight color:#000,fill:#fff,stroke:#000,stroke-width:5px %% Apply classes class A level2 class B level4 class C level4 class D level4 class E level4 class F level4 class G level4 class H level6 class I level6 class J level6 class K level6 class L level6 class B highlight %% class A level1 %% class B,C level2 %% class D,E,F,G,H,I level2 %% class J,K,L,M,N,O,P level3 %% class B highlight