On-line games
CPC v2.1 Code: 84391
About on-line games
cpc code 84391 covers the industry of on-line games, a rapidly growing and increasingly important sector within the broader digital economy. As more people around the world gain access to the internet and mobile devices, the demand for interactive, web-based entertainment has surged. On-line games encompass a wide variety of genres, from casual mobile apps to complex, multiplayer virtual worlds, catering to users of all ages and interests. This industry plays a significant role in the global technology and media landscape, generating substantial revenue and providing employment opportunities in software development, graphic design, and user experience engineering.
Production process
The production of on-line games involves a multi-step process that combines software engineering, creative design, and user testing. Game developers first conceptualize the gameplay, narrative, and visual elements, then translate these ideas into code using programming languages and game development frameworks. The creation of assets, such as 2D and 3D graphics, animations, and sound effects, is often outsourced to specialized studios or freelance artists. Once the core game mechanics and content are in place, the developers engage in extensive testing to ensure a smooth, engaging user experience before deploying the game on various digital platforms.
Production inputs
The main inputs required for the on-line games industry include skilled software engineers, graphic designers, and other creative professionals. Game developers rely on powerful computers, specialized game development software, and robust internet infrastructure to create and host their products. Additionally, the industry requires access to a wide range of digital assets, such as 3D models, textures, and sound effects, which can be either custom-made or licensed from third-party providers.
Production outputs
The primary output of the on-line games industry is, of course, the games themselves, which are then distributed and consumed by players through various digital platforms, such as 84392 Web portals, 58290 Software publishing, and 63110 Data processing, hosting, and related services. The success of on-line games can also generate revenue streams from in-game purchases, subscriptions, and advertising, contributing to the overall economic impact of this industry.
Family tree for on-line games
graph LR A["<a href='/classifications/cpc/v2-1/8'>8: Business and production services</a>"] A --> B["<a href='/classifications/cpc/v2-1/84'>84: Telecommunications, broadcasting and information supply services</a>"] B --> C["<a href='/classifications/cpc/v2-1/843'>843: On-line content</a>"] C --> D["<a href='/classifications/cpc/v2-1/8439'>8439: Other on-line content</a>"] D --> E["<a href='/classifications/cpc/v2-1/84391'>84391: On-line games</a>"] D --> F["<a href='/classifications/cpc/v2-1/84392'>84392: On-line software</a>"] D --> G["<a href='/classifications/cpc/v2-1/84393'>84393: On-line adult content</a>"] D --> H["<a href='/classifications/cpc/v2-1/84394'>84394: Web search portal content</a>"] D --> I["<a href='/classifications/cpc/v2-1/84399'>84399: Other on-line content n.e.c.</a>"] %% Color coordination by level classDef level1 color:#000,fill:#a8f9ff,stroke:#333,stroke-width:2px classDef level2 color:#000,fill:#e0a458,stroke:#333,stroke-width:1px classDef level3 color:#000,fill:#419d78,stroke:#333,stroke-width:1px classDef level4 color:#000,fill:#c04abc,stroke:#333,stroke-width:1px classDef level5 color:#000,fill:#f1c40f,stroke:#333,stroke-width:1px classDef level6 color:#000,fill:#f1c40f,stroke:#333,stroke-width:1px classDef highlight color:#000,fill:#fff,stroke:#000,stroke-width:5px %% Apply classes class A level1 class B level2 class C level3 class D level4 class E level5 class F level5 class G level5 class H level5 class I level5 class E highlight %% class A level1 %% class B,C level2 %% class D,E,F,G,H,I level2 %% class J,K,L,M,N,O,P level3 %% class E highlight