Streamed video content

CPC v2.1 Code: 84332

About streamed video content

cpc code 84332 covers the industry of streamed video content, which has become increasingly important in the modern digital economy. This industry encompasses the production, distribution, and consumption of video content delivered over the internet, rather than through traditional broadcast or physical media. Streamed video content plays a crucial role in entertainment, education, and communication, catering to the growing demand for on-demand and personalized video experiences.

Production process

The production of streamed video content typically involves a multi-step process. It begins with the creation of video assets, which may include filming, animation, or the use of existing footage. These video assets are then encoded and compressed to optimize their delivery over the internet. Next, the content is hosted on specialized streaming platforms or content delivery networks, which ensure smooth and reliable playback for viewers. Finally, the streamed video is accessed by users through a variety of devices, such as computers, smartphones, and smart TVs, using specialized streaming applications or web-based players.

Production inputs

The main inputs required for the streamed video content industry include video production equipment (e.g., cameras, lighting, editing software), content management and streaming platforms, content delivery networks, and skilled professionals such as videographers, editors, and software developers. Additionally, the industry relies on high-speed internet infrastructure and the availability of compatible devices for end-users to access the content.

Production outputs

The primary output of the streamed video content industry is, of course, the video content itself, which is consumed by viewers through various platforms and devices. This output may include a wide range of content types, such as 92111 movies, 92112 television programs, 92113 documentaries, and 92114 educational videos. The streamed video content industry also generates revenue through subscription fees, advertising, and other monetization models, which can be considered secondary outputs.

Family tree for streamed video content

    graph LR
    A["<a href='/classifications/cpc/v2-1/8'>8: Business and production services</a>"]
A --> B["<a href='/classifications/cpc/v2-1/84'>84: Telecommunications, broadcasting and information supply services</a>"]
B --> C["<a href='/classifications/cpc/v2-1/843'>843: On-line content</a>"]
C --> D["<a href='/classifications/cpc/v2-1/8433'>8433: On-line video content</a>"]
D --> E["<a href='/classifications/cpc/v2-1/84332'>84332: Streamed video content</a>"]

    D --> F["<a href='/classifications/cpc/v2-1/84331'>84331: Films and other video downloads</a>"]

    

    %% Color coordination by level

    classDef level1 color:#000,fill:#a8f9ff,stroke:#333,stroke-width:2px
    classDef level2 color:#000,fill:#e0a458,stroke:#333,stroke-width:1px
    classDef level3 color:#000,fill:#419d78,stroke:#333,stroke-width:1px
    classDef level4 color:#000,fill:#c04abc,stroke:#333,stroke-width:1px
    classDef level5 color:#000,fill:#f1c40f,stroke:#333,stroke-width:1px
    classDef level6 color:#000,fill:#f1c40f,stroke:#333,stroke-width:1px
    classDef highlight color:#000,fill:#fff,stroke:#000,stroke-width:5px



  %% Apply classes
  class A level1
class B level2
class C level3
class D level4
class E level5
class F level5

  class E highlight

  %% class A level1
  %% class B,C level2
  %% class D,E,F,G,H,I level2
  %% class J,K,L,M,N,O,P level3
  %% class E highlight