Other non-store retail trade services, of games and toys

CPC v2.1 Code: 62453

About other non-store retail trade services, of games and toys

cpc code 62453, 'Other non-store retail trade services, of games and toys', encompasses a diverse range of retail activities related to the sale of games and toys outside of traditional brick-and-mortar stores. This industry plays a vital role in the broader economy, providing consumers with access to a wide variety of recreational and educational products, while also supporting the manufacturing and distribution of these goods. As consumer preferences and shopping habits continue to evolve, the importance of this industry in meeting the demands of modern consumers cannot be overstated.

Production process

The production techniques used in the games and toys industry vary widely, depending on the specific product being manufactured. Many toys are produced through injection molding, where molten plastic is injected into a mold to create the desired shape. Other toys, such as plush animals or wooden puzzles, may be assembled by hand. Board games and card games are typically printed and packaged using specialized machinery. The development of digital games and interactive toys often involves complex software engineering and programming techniques.

Production inputs

The main inputs required for the games and toys industry include raw materials such as plastics, fabrics, wood, and paper products. Specialized machinery and equipment, such as injection molding machines, printing presses, and assembly lines, are also essential. Additionally, the industry relies on a skilled workforce, including designers, engineers, and production workers, to bring these products to life. 32000 Manufacturing, 42000 Wholesale trade, and 54000 Professional, scientific, and technical services are all important supplier industries for the games and toys sector.

Production outputs

The primary outputs of the games and toys industry are the wide variety of recreational and educational products that are sold to consumers. These include traditional toys like dolls, action figures, and board games, as well as electronic and digital games, puzzles, and educational toys. The outputs of this industry are primarily consumed by 45000 Retail trade, as well as 61000 Educational services and 71000 Arts, entertainment, and recreation sectors, which utilize games and toys for educational and recreational purposes.

Family tree for other non-store retail trade services, of games and toys

    graph LR
    A["<a href='/classifications/cpc/v2-1/6'>6: Distributive trade services; accommodation, food and beverage serving services; transport services; and electricity, gas and water distribution services</a>"]
A --> B["<a href='/classifications/cpc/v2-1/62'>62: Retail trade services</a>"]
B --> C["<a href='/classifications/cpc/v2-1/624'>624: Other non-store retail trade services</a>"]
C --> D["<a href='/classifications/cpc/v2-1/6245'>6245: Other non-store retail trade services, of miscellaneous consumer goods</a>"]
D --> E["<a href='/classifications/cpc/v2-1/62453'>62453: Other non-store retail trade services, of games and toys</a>"]

    D --> F["<a href='/classifications/cpc/v2-1/62451'>62451: Other non-store retail trade services, of books, newspapers, magazines and stationery</a>"]
D --> G["<a href='/classifications/cpc/v2-1/62452'>62452: Other non-store retail trade services, of photographic, optical and precision equipment</a>"]
D --> H["<a href='/classifications/cpc/v2-1/62454'>62454: Other non-store retail trade services, of watches, clocks and jewellery</a>"]
D --> I["<a href='/classifications/cpc/v2-1/62455'>62455: Other non-store retail trade services, of sports goods (incl. bicycles)</a>"]
D --> J["<a href='/classifications/cpc/v2-1/62456'>62456: Other non-store retail trade services, of leather goods and travel accessories</a>"]
D --> K["<a href='/classifications/cpc/v2-1/62459'>62459: Other non-store retail trade services, of miscellaneous consumer goods n.e.c.</a>"]

    

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  %% Apply classes
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class B level2
class C level3
class D level4
class E level5
class F level5
class G level5
class H level5
class I level5
class J level5
class K level5

  class E highlight

  %% class A level1
  %% class B,C level2
  %% class D,E,F,G,H,I level2
  %% class J,K,L,M,N,O,P level3
  %% class E highlight