Wood in the rough

CPC v2.1 Code: 031

About wood in the rough

cpc code 031, 'Wood in the rough', encompasses the harvesting, processing, and distribution of raw timber and other unfinished wood products. This industry plays a vital role in the global supply chain, providing essential raw materials for a wide range of industries, from construction and furniture manufacturing to paper production and energy generation. As a fundamental component of the forestry and wood products sector, the 031 industry is a significant contributor to the overall economy, generating employment, revenue, and economic growth in many regions around the world.

Production process

The production techniques used in the 031 industry primarily involve the extraction and initial processing of timber from forests and other wooded areas. This typically includes felling trees, debarking, and cutting the logs into various lengths and shapes. Depending on the specific end-use requirements, the raw timber may undergo further processing, such as drying, sawing, or chipping, to prepare it for subsequent manufacturing or distribution.

Production inputs

The main inputs required for the 031 industry include the natural resources of forests and woodlands, as well as specialized machinery and equipment for harvesting, transporting, and processing the raw timber. This may include chainsaws, skidders, loaders, and sawmills, among other tools and equipment. Additionally, the industry relies on a skilled workforce of loggers, forestry technicians, and transportation providers to ensure the efficient and sustainable extraction and movement of the raw materials.

Production outputs

The primary outputs of the 031 industry are various forms of unfinished wood products, such as logs, pulpwood, and other raw timber. These outputs are then consumed by a range of other industries, including 161 Sawmilling and planing of wood, 162 Manufacture of products of wood, cork, straw and plaiting materials, and 171 Manufacture of pulp, paper and paperboard, which further process the raw materials into finished goods for end-users.

Family tree for wood in the rough

    graph LR
    A["<a href='/classifications/cpc/v2-1/0'>0: Agriculture, forestry and fishery products</a>"]
A --> B["<a href='/classifications/cpc/v2-1/03'>03: Forestry and logging products</a>"]
B --> C["<a href='/classifications/cpc/v2-1/031'>031: Wood in the rough</a>"]

    B --> D["<a href='/classifications/cpc/v2-1/032'>032: Non-wood forest products</a>"]

    C --> E["<a href='/classifications/cpc/v2-1/0311'>0311: Logs of coniferous wood</a>"]
C --> F["<a href='/classifications/cpc/v2-1/0312'>0312: Logs of non-coniferous wood</a>"]
C --> G["<a href='/classifications/cpc/v2-1/0313'>0313: Fuel wood, in logs, in billets, in twigs, in faggots or in similar forms</a>"]


    %% Color coordination by level

    classDef level1 color:#000,fill:#a8f9ff,stroke:#333,stroke-width:2px
    classDef level2 color:#000,fill:#e0a458,stroke:#333,stroke-width:1px
    classDef level3 color:#000,fill:#419d78,stroke:#333,stroke-width:1px
    classDef level4 color:#000,fill:#c04abc,stroke:#333,stroke-width:1px
    classDef level5 color:#000,fill:#f1c40f,stroke:#333,stroke-width:1px
    classDef level6 color:#000,fill:#f1c40f,stroke:#333,stroke-width:1px
    classDef highlight color:#000,fill:#fff,stroke:#000,stroke-width:5px



  %% Apply classes
  class A level1
class B level2
class C level3
class D level3
class E level4
class F level4
class G level4

  class C highlight

  %% class A level1
  %% class B,C level2
  %% class D,E,F,G,H,I level2
  %% class J,K,L,M,N,O,P level3
  %% class C highlight